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  #11  
Old July 7th, 2002, 01:33 AM
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Default Re: Call for Artists

Quote:
Originally posted by capnq:
quote:
Stickyness. Is that even a word?
Yes, except it's spelled "stickiness".

Oh... Well I knew that.. cough... uhh I think I hear someone calling me...
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  #12  
Old July 7th, 2002, 05:00 AM
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Default Re: Call for Artists

There's not many games out there where you can actually get involved in the making of a game like this - that's what I love about the Space Empires series!
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  #13  
Old July 8th, 2002, 02:01 AM

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Default Re: Call for Artists

Well, I've sent my e-mail. It'd be v cool if I get a response :-)
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  #14  
Old July 10th, 2002, 10:28 AM

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Default Re: Call for Artists

I am not any great artist of any kind but i still do offer what i can do. I'll e-mail MM as soon as i get on my PC.
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  #15  
Old July 10th, 2002, 07:42 PM

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Default Re: Call for Artists

I just recieved this answer, I'll count faces in some of my models, and send a sample asap!

Quote:
> BTW what kind of models are you thinking of? Rendered pictures as in Space
> Empires IV or actual 3d models to be rendered realtime in the game?

These will be actual in-game renderings of models. If you could create one
sample model with a less than 500 polygon count as a sample, that would be
great.

Aaron


[ July 10, 2002, 18:43: Message edited by: Andr&eacutes Lescano ]
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  #16  
Old August 2nd, 2002, 07:49 AM
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Default Re: Call for Artists

Sweeet
It looks like Space Empires is going 3D...
I wish I had better access to modeling software. The best Ive ever had was Povray/Moray, which frankly, got very frustrating.
Anyhow, based on what Ive seen of everyone's work, this should be awesome!
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  #17  
Old September 23rd, 2002, 01:49 AM
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Default Re: Call for Artists

Huh..
Based on the post date of the other fellow members i am a little bit late...
But is the offer still on the table?

I have some expirience in 3d modeling and mabybe i could help...

If you are interested, please tell me.

What are the margins?
tell me:
how many polys per model?
In which format should the model be in?
and stuff like that...

nTr aA Ego
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  #18  
Old September 29th, 2002, 04:33 PM

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Default Re: Call for Artists

I'd try to send my model anyway.
I had no news abouts this since I sent my model shortly after the response I quoted.
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  #19  
Old December 7th, 2002, 12:48 PM
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Default Re: Call for Artists

Does this thread still need to be stickified? It hasn't had a response since September...
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  #20  
Old December 12th, 2002, 07:32 AM
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Default Re: Call for Artists

thats not so bad
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