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View Poll Results: Trading commanders is an exploit?
Yes 5 10.64%
No 42 89.36%
Voters: 47. You may not vote on this poll

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  #1  
Old January 29th, 2010, 10:01 AM

Dimaz Dimaz is offline
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Default Re: Trading commanders, exploit or not?

Jarkko, please, try to hear what others are trying to tell before judging. Consider following scenario: you are going to storm a castle of another player in late game with all 9th in research. There are some 20-30 mages inside and tons of summons and whatnot. You have something on the same lines. You have a good battle plan involving playing on other player's race weaknesses: for example, he's vulnerable to cold, or fire, or whatever. He has the same against you. Now, you both need gems to realise your plan. You surely want to cast antimagic, some Army of, perhaps Mass regen etc. He too.
Now, castle storming goes after the magic phase. So he casts 3-5*GR on this castle. Your troops are perfectly capable of destroying all the horses in 10 turns without any magic at all. Still, your mages start casting all scripted spells and after that there are several possibilities: if you gave them just enough gems for their script (usual practice to stop AI from crazy things) you storm the castle without gems and lose. If you gave them many gems, they start doing crazy things and spend all their gems and storm and lose. If you gave them really many gems so they still have them after GRs are killed and the things they were doing were not crazy enough to kill them or your army, you finally have some chance to actually storm the castle, not taking into account that the opponent will be able to use much more gems in the battle.
And you have absolutely no way to do anythinng about it.
Have you experienced it, Jarkko?
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  #2  
Old January 29th, 2010, 10:49 AM
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Jarkko Jarkko is offline
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Default Re: Trading commanders, exploit or not?

Quote:
Originally Posted by Dimaz View Post
Have you experienced it, Jarkko?
Zeldor, it appears I have played this game and Dom2 slightly bit longer than you have, so don't you go and think that I am a noob

But to answer your question: Yes, yes I have. Many times. And I don't see where the problem is. Which is exactly why I don't understand your eagerness to claim something cheating when it clearly and obviously simply is not.

If you don't know how to plan your strategies against your opponents, then maybe you should play some easier game, like Tetris for example?
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  #3  
Old January 29th, 2010, 03:32 PM

Illuminated One Illuminated One is offline
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Default Re: Trading commanders, exploit or not?

Did anyone think about the possibility of having to attack Hinnom with Marverni? You have enough armor for 2 of your druids, the rest and all your communion slaves go unarmored.
Now you know or suppose that Hinnom has Earthquake scripted twice.
Do you
a) Cast Ghostrider (or do whatever) to make sure your mages are not hit by the earthquakes
b) Send in your mages to find swift dead

Now this is a perfectly viable game situation that should crop up in such or another form in many games.

I have never seen the other thing crop up, but I can believe it happens in lategame madness. But as I said before if you blame the brokenness of late game on things that work perfectly fine during the normal game (which is what interests normal and especially noob players - the real bordercase is the lategame) you will only reduce the normal game without making anyone content with late game. Next ban thread ETA ...
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