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  #1  
Old July 8th, 2002, 06:14 PM
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geoschmo geoschmo is offline
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Default Re: Bug or Feature: Multiple Ship Training Facilities

Quote:
Originally posted by Growltigga:
cats are not great economic administrators
I suppose that's mainly because they have no pockets to speak of. If cats had invented pants they would no doubt be the dominant species on the planet.

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Old July 8th, 2002, 06:31 PM
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Default Re: Bug or Feature: Multiple Ship Training Facilities

Multiple Training Facilities,

If I get to do it, then it is a feature.
If you do it and stomp me, then it is a bug.

What is the point of a complex indepth strategy game if you can not do anything indepth?

If all players can do it, then it is not unbalancing.

BUT.... THERE ARE NO GAS MOONS!!!
Gas Giant races are at a serious early game disadvantage.

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Old July 8th, 2002, 06:40 PM
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Default Re: Bug or Feature: Multiple Ship Training Facilities

Quote:
Originally posted by Wardad:
BUT.... THERE ARE NO GAS MOONS!!!
Gas Giant races are at a serious early game disadvantage.
Well, it's not as bad as all that. For one thing the training fac's aren't what I would call an early game tech anyway. Many people devote a lot of early research points to the military science branch, so they can appear relativly early in the game though.

It doesn't change the maximum amount of experience the ships can acquire. It only makes them able to get that training faster.

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Old July 8th, 2002, 06:42 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Bug or Feature: Multiple Ship Training Facilities

Quote:
Originally posted by geoschmo:
quote:
Originally posted by Growltigga:
cats are not great economic administrators
I suppose that's mainly because they have no pockets to speak of. If cats had invented pants they would no doubt be the dominant species on the planet.

Geoschmo

Oh? Why invent pants when someone else can manage the money for you? And why evolve hands when someone else can open the catfood cans for you?

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[ July 08, 2002, 17:46: Message edited by: Baron Munchausen ]
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Old July 8th, 2002, 06:45 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Bug or Feature: Multiple Ship Training Facilities

Quote:
Originally posted by Wardad:
Multiple Training Facilities,

BUT.... THERE ARE NO GAS MOONS!!!
Gas Giant races are at a serious early game disadvantage.

There are no gas moons because the data files don't create them. You could mod "double planet" gas giants if you wsnted to.
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Old July 8th, 2002, 08:27 PM
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Default Re: Bug or Feature: Multiple Ship Training Facilities

Quote:
Originally posted by Wardad:
BUT.... THERE ARE NO GAS MOONS!!!
Gas Giant races are at a serious early game disadvantage.

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Um. It's not planet type per se, it's atmosphere that's most limiting. Gas-giant players simplyhave to make an estimate: will Rock or Ice colonisation give them more benefit first?

Then there's the comparative advantage vacuum-"breathers" get, since all moons are airless.
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Old July 8th, 2002, 08:46 PM
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Default Re: Bug or Feature: Multiple Ship Training Facilities

Quote:
Originally posted by Growltigga:
I will give you the fact that the token forces send by The British were considered sufficient to beat (and would have) the Americans in a European style battle but also keep in mind that the vast bulk of those forces were German mercenaries rather than British regulars (who were off duffing up the French)
Yea, round about 20k "Hessen" (the state of Germany I'm from ). They were never beaten in an open battle. General Washington however got lucky and a plague stroke the Hessen. This weakened force was attacked and destroyed by him finally right after (or one?) Christmas day.
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