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Mod Conceptual Balance Mod 1.6 - .com.unity Forums
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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old February 4th, 2010, 10:22 PM

militarist militarist is offline
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Default Re: Conceptual Balance Mod 1.6

What I'm missing in CBM is that authors would make a balance the way that races would be Competitive not only in it's age, but Cross ages as well. Just there should be some conceptual difference between races of different ages (for example EA would have easier and Cheaper access to magic, skills to storm castles, while LA - to protection, more patroling bonuses).

For me it's not clear why many races go worse and worse from EA to MA to LA. While other - not. If people like some race, and like to specialize in it, why not to give them joy of having his race playable and not nefed in one age compared to another?

The second thought I wanted to mention - heroes in a game doesn REALLY change a ballance (most of them), but they defenitely add pleasure and fun a lot. Why not just to make all races to have 3 hero? It wouldn't affect the balance, but would add some pleasure to play.
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