.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old March 11th, 2010, 03:23 PM
Adept's Avatar

Adept Adept is offline
Sergeant
 
Join Date: Nov 2003
Location: Finland
Posts: 250
Thanks: 19
Thanked 13 Times in 8 Posts
Adept is on a distinguished road
Default Re: A little modding help please

Ack! I've hit a few problems still.

I'm not managing to get the local defence right. What is the correct syntax? This is what I'm attempting.

#defcom1 240
#defcom2 241
#defunit1 18
#defunit1b 33
#defunit2 39
#defunit2b 2771
#defmult1 20

/edit oh wait, I need to add #defmulti1b #defmulti2 #defmulti2b and so forth.

Is the default also 20 of these.

def1 = militia (shields)
def1b = archers
def2 = heavy infantry
def2b = provincial cavalry <-- non standard unit, but very much indie grade

/edit 2

I also have a custom magic site at the capital province. Is there a way for me to pick the image shown?

Last edited by Adept; March 11th, 2010 at 03:34 PM..
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:38 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.