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				September 4th, 2009, 07:54 PM
			
			
			
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 Private |  | 
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				 Re: Mytheology Pretenders 3 
 How do I download this mod? I am also interested in downloading the CBM mod but I have no clue where to download it from.  
Thank you.   |  
	
		
	
	
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				September 5th, 2009, 01:55 AM
			
			
			
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 Colonel |  | 
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				 Re: Mytheology Pretenders 3 
 
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					Originally Posted by name thief  How do I download this mod? I am also interested in downloading the CBM mod but I have no clue where to download it from.  
Thank you.   |  There is a link in the first post for the download, just look closely. |  
	
		
	
	
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				September 5th, 2009, 01:22 PM
			
			
			
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				 Re: Mytheology Pretenders 3 
 I did see the link, but I do not know where to download it to.  |  
	
		
	
	
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				September 5th, 2009, 05:06 PM
			
			
			
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 Colonel |  | 
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				 Re: Mytheology Pretenders 3 
 
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					Originally Posted by name thief  I did see the link, but I do not know where to download it to.  |  This link should anwser your questions.
http://forum.shrapnelgames.com/showt...738#post693738 |  
	
		
			| The Following User Says Thank You to Burnsaber For This Useful Post: |  |  |  
	
		
	
	
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				September 11th, 2009, 07:10 PM
			
			
			
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				 Re: Mytheology Pretenders 3 
 When I attempt the download the file is either invalid, or corupted.  |  
	
		
	
	
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				March 18th, 2010, 02:28 AM
			
			
			
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				 Re: Mytheology Pretenders 3 
 I was asked to look at this internally to fix a problem. They wanted the Revelation spell deleted because it was causing problems. 
 Im not much of a modder but in looking at it I did notice something. In two lines of that spell a command was remarked out in a way which has been reported as causing problems.
 #command
 should be commented out by changing it to
 --command
 not by making it
 --#command
 since apparently the parser will still see the # and treat that as a command.
 Im not sure if thats the problem. Maybe I will get around to kindof testing it abit.
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				March 18th, 2010, 03:39 AM
			
			
			
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 Major General |  | 
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				 Re: Mytheology Pretenders 3 
 IIRC, the problem may be something to do with Revelation being a ritual with Holy as its primary (and only) requirement. |  
	
		
	
	
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				March 18th, 2010, 04:10 AM
			
			
			
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				 Re: Mytheology Pretenders 3 
 
	Quote: 
	
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					Originally Posted by Gregstrom  IIRC, the problem may be something to do with Revelation being a ritual with Holy as its primary (and only) requirement. |  Yeah, rituals that have holy as primary path will crash the game upon casting. They worked once actually (as long as you didn't monthly cast them with ctrl-M), but some of the recent patches broke them completely.
 
This mod has a lot of other experimental stuff that is likely to be broken or at least act in a somewhat buggy way. It could use some "cleaning up", IMHO. |  
	
		
	
	
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				March 18th, 2010, 08:50 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Mytheology Pretenders 3 
 The first post's download link is no longer valid, BTW, so unless someone decides to host it elsewhere (as Psientist hasn't been around the boards for a while, it seems; last activity date of 7-11-09 according to his profile) it's probably a dead mod.   |  
	
		
	
	
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				March 18th, 2010, 09:33 AM
			
			
			
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				 Re: Mytheology Pretenders 3 
 Has this problem been tried in other mods?
 There are two lines I would fix by removing the #
 --#school 5
 --#spec 276824064
 
 They apparently caused a problem and were meant to be removed. But from comments in other threads it seems that the game might be parsing them anyway because they werent rem'd out properly
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