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Mod Conceptual Balance Mod 1.6 - .com.unity Forums
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Old March 18th, 2010, 01:12 PM

earcaraxe earcaraxe is offline
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Default Re: Conceptual Balance Mod 1.6

HI!

is there a list of this kind for all the CBM changes (not just 1.5 to 1.6?)

many thanks.


Quote:
Originally Posted by quantum_mechani View Post
This version is coming out a little early (some games are waiting for it) so an up to date readme and a split version of the mod will be along later. The change log posted here is fairly complete though, so combined with the old readme there shouldn't be any problems.

General changes:

*Clams, Blood stones and Fever Fetishes Unique items.

*Lord of Corruption stealth boosted.

*Midget Masher revamped: now does AOE 1 damage but needs lots of strength to work at all.

*Dancing trident 2a to forge -> 1a.

*Serpent king given more dominion.

.... etcetc

*Thrown boulders have 5 ammo (it was an unintended nerf that they were 2 ammo last version).
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