Re: Conceptual Balance Mod 1.6
I came across a few bugs when going through the .dm:
These guys all have a typo: should be #stealthy instead of #stealth
Son of Fenrer
Master Druid
Arch Druid
Wolf Lord - Sporsnjall (just listed a second time incorrectly)
Lord of the Forest
(This might have been deliberate). The readmes (back to 1.3) all list him as being 50 points, but the mod sets the cost to 75... same as vanilla. It appears that it's just always been wrong.
Lady of Love
(This also may have been intentional, just undocumented) The "reduces unrest" effect was reduced from 100 to 25. There isn't any mention of it anywhere. It may not matter though; it doesn't seem like it's that useful of an ability. Taxing over 100% still kills off population at the same rate, as far as I can tell. You just don't need as many patrollers.
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