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Old April 9th, 2010, 11:50 PM

militarist militarist is offline
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Default Re: Kailasa guide

The main strength of Kailasa, is mages, and everything is quite obvius what can be done with them. The second strength is sacreds, which are not easy to use if you are not using strong bless. And if you are using strong bless, it benefits mostly in the early game. Using rainbow also has not much sense because of good access to any magic (not early, but still).
So the idea was to use BF (even with combining with minor bless approach) - just because both rainbow and stong bless are not as obvious as for most of other nations.

Other nations with S, which can extanded by BF also sometimes really would benefit from BF (for example those who have old mages problem - just to make boots is not bad).

The goal why I've started to think about Kailasa - is to find a way to use these sacreds properly, underlining their strengths (and their only unique strength is awe), rather then adding one more direction.

And the fact that this idea fits better for bandar logs, which is maybe true, doesn't stop me from thinking about this unique awe, of this underrespected for EA nation. And try to find a way to play with it.

The question is if something can be done to increase AWE effect by using synergistic spells enough to make an affective strategy if it.
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Old April 10th, 2010, 02:21 PM
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Hadrian_II Hadrian_II is offline
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Default Re: Kailasa guide

Quote:
Originally Posted by militarist View Post
The main strength of Kailasa, is mages, and everything is quite obvius what can be done with them. The second strength is sacreds, which are not easy to use if you are not using strong bless. And if you are using strong bless, it benefits mostly in the early game.
Mages? Kailasas mages are nothing special, and they are surely not the main strength of it. Kailasa lives from its sacreds wich have enormous offensive power.

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Originally Posted by militarist View Post
The goal why I've started to think about Kailasa - is to find a way to use these sacreds properly, underlining their strengths (and their only unique strength is awe), rather then adding one more direction.
The unique strength of kailasas sacreds is not that they have awe (which is nice of course), but that you can cast celestial music on them (battlefield wide quickness for all kailasa sacreds) with that spell cast, they can wear every enemy down quickly, and that is what kailasa is about. Also you can summon nice thugs with the kinnaras and later with the rudras you also get artillery mages/SCs.

Fun spells after celestial music are iron bane for offence and arrow fend (for defence, if you did not take an air bless).

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Originally Posted by militarist View Post
The question is if something can be done to increase AWE effect by using synergistic spells enough to make an affective strategy if it.
The target of the game is not to awe your enemies, but to kill them.
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