.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old April 11th, 2010, 11:10 AM
Verjigorm's Avatar

Verjigorm Verjigorm is offline
Second Lieutenant
 
Join Date: Dec 2004
Location: BF Illinois
Posts: 445
Thanks: 13
Thanked 27 Times in 21 Posts
Verjigorm is on a distinguished road
Default Re: Seeking Arrow & Shadow Brand

Apologies for the 100/80%. Yes, it's 80%, but the bless effect on the shroud still doesn't do anything which was the biggest disappointment. I suppose, though, shroud is a 1S item that can combat diseases without healers (with Nature bless) on any mage among other very useful in-combat applications, so it's already quite awesome if only for those reasons.

I had wondered about the map thing... I suppose simply copying the map files into the save game directory (since they're tiny anyway) would be the most efficient method as that is how random maps work.
__________________
"Let your plans be dark and as impenetratable as night, and when you move, fall like a thunderbolt." -- Sun Tzu
Reply With Quote
  #2  
Old April 11th, 2010, 07:33 PM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: Seeking Arrow & Shadow Brand

Quote:
Originally Posted by Verjigorm View Post
I had wondered about the map thing... I suppose simply copying the map files into the save game directory (since they're tiny anyway) would be the most efficient method as that is how random maps work.
The .map files are tiny, but I believe you will also need to include the image file for the map as well. This is usually a .rgb or .tga file, which is usually between 5-50Mb depending on size, resolution etc.

In our current example, the 'TestBed.rgb' file is needed to access the turn file, to go along with the required (probably named) 'TestBed'.map file.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:19 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.