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Mod Conceptual Balance Mod 1.6 - .com.unity Forums
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Old April 11th, 2010, 01:10 PM
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Edi Edi is offline
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Default Re: Conceptual Balance Mod 1.6

Did anyone ever actually bother to do a chopped up version of CBM 1.6 to Pretenders, Spells, Nations, Heroes etc?

If they didn't, I've got a chopped up version though all components use the CBM Complete banner and some have been mashed together (like Pretenders & Scales). Also placed the CBM Indies in a separate mod so that it's easier to use Better Independents with the other parts.

If anyone is interested in making the banners for the separate pieces, it'd be trivial to post them.


Also, one note of complaint:

Any weapons and armor definitions should be at the very beginning of the mod before any monster or spell modifications. This helps avoid mod bugs. Especially in a project like CBM where not everyone wants to use everything, it would be easiest if that section was first, because then copying and pasting it to all the necessary chopped up sections (Pretenders, Nations, Spells, Independents) would be much easier.

As it is, chopping things up was a real hassle yesterday.
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