Re: Doomsday 5 - Apo settings
Guys... How about instead of continuing this, um, "game", we just call it quits? Considering that one nation has done again what happened in Doomsday 4, took over a massive number of provinces when they were INDIES and thus became nigh invincible (only compounded by the fact that Mictlan gets a ton of national blood summons) while others couldn't do the same due to being placed on the map in a bigass cluster, this game has lost any fun factor Dominions games tend to have.
Basically, this game's been another case of too few players on a too large map with too random start locations.
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