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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old April 20th, 2010, 01:00 PM
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Default Re: Single Castle Mod

Is there any way to change the fort cost? maybe if we set a fort to a huge cost the AI would not build it?
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Old April 20th, 2010, 01:18 PM
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Default Re: Single Castle Mod

None that I know of. Id be interested in such a mod also.

If Simple Hillfort is the default-on-error then you would have to search for a purposeful "null" reference.
Did you try 0? or -1?
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Old April 20th, 2010, 01:25 PM
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Default Re: Single Castle Mod

0 and -1 also get the "simple hillfort"
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Old April 23rd, 2010, 01:47 PM
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Default Re: Single Castle Mod

There's an easy solution - play Dominions II !!
The AI is utterly unable to build forts, so there you go ...
But trust me in one thing - been there, hated it, as it sucks absolutely!!

Things are so bad with an all-indie troops AI, that there even is a mod for Dom3 that does the opposite: it removes all indie troops from the pop types, the that the AI is constrained to build its national troops in its castles ....
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