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April 22nd, 2010, 02:51 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
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Thanked 397 Times in 200 Posts
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Re: Another quick on on astral Corruption...
Chris, if you leave the dome up, how do you prevent the mages researching in the domed province from being eaten by horrors? If you let the dome expire, how do you prevent the magic scale in the province from reverting to your dominion scale? If you do not have positive dominion in the province, your researchers will not get positive benefit from any scale.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Last edited by vfb; April 22nd, 2010 at 03:00 AM..
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April 27th, 2010, 11:56 AM
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BANNED USER
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Join Date: May 2004
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Re: Another quick on on astral Corruption...
Quote:
Originally Posted by vfb
Chris, if you leave the dome up, how do you prevent the mages researching in the domed province from being eaten by horrors? If you let the dome expire, how do you prevent the magic scale in the province from reverting to your dominion scale? If you do not have positive dominion in the province, your researchers will not get positive benefit from any scale.
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I don't vfb. No mages (or few mages) in the province I cast it in. Sometimes two - one to cast the spell, the other to destroy the lab (although I forget if I have to do that the next turn or not).
Castle DomeProvince Enemy.
So, suppose you've sent horrors, or previously horrormarked some enemies... you know he is going to hit the province.
Casting dome.. may well way more horrors than you could afford to cast directly.
its highly situational.. but where's the downside. If you cast it for 12 or 20 turns.. usually end up with magic 3.
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April 29th, 2010, 01:41 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Another quick on on astral Corruption...
Quote:
Originally Posted by chrispedersen
Quote:
Originally Posted by vfb
Chris, if you leave the dome up, how do you prevent the mages researching in the domed province from being eaten by horrors? If you let the dome expire, how do you prevent the magic scale in the province from reverting to your dominion scale? If you do not have positive dominion in the province, your researchers will not get positive benefit from any scale.
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I don't vfb. No mages (or few mages) in the province I cast it in. Sometimes two - one to cast the spell, the other to destroy the lab (although I forget if I have to do that the next turn or not).
Castle DomeProvince Enemy.
So, suppose you've sent horrors, or previously horrormarked some enemies... you know he is going to hit the province.
Casting dome.. may well way more horrors than you could afford to cast directly.
its highly situational.. but where's the downside. If you cast it for 12 or 20 turns.. usually end up with magic 3.
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You end up with Magic-3 where? In the domed province where you don't have a lab? What is the benefit of having Magic-3 in a province without a lab?
Are you trolling?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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April 29th, 2010, 02:07 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
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Re: Another quick on on astral Corruption...
Its a niche spell that has several uses.
The first, it can act in a manner similiear to a well of pestilence. Even passing through the province will horror mark enough units usually to make summoning horrors safe in an ensuing combat.
Secondly, if you have dominion sculpting, like I said in my original comment, goingn from drain 2 to magic 3 is well worth the cost of losing one turn of research for each mage.
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