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Luck/Turmoil versus Nothing. - .com.unity Forums
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Old May 23rd, 2010, 09:19 PM
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Default Re: Luck/Turmoil versus Nothing.

There was a very long thread about this awhile back and the reason turmoil / luck is a sucker's bet is that there is a cap on random events, typically 3 per turn. If you have enough provinces you can hit the 3 event cap, even with order, plus get the consistently high income. Basically you shouldn't take scales based on the % chance of random events, which means you should always take order except for Pangaea.
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