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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old May 24th, 2010, 01:07 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Conceptual Balance Mod 1.6

And since Sohei were (basically) sacred warriors attached to a temple rather than a location, it even makes some sense.
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Old May 24th, 2010, 01:18 PM

legowarrior legowarrior is offline
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Default Re: Conceptual Balance Mod 1.6

I was actually pointing out using Heavy Samurai Army instead of Normal Samurai Armor for the Sohei. The No-Daishi is just a cooler weapon, but the use of Heavy Samurai Armor would further emphasis the more defensive nature of the Sohei over the Yamabushi.

I agree that the Sohei should be made to 'recruit anywhere', if wikipedia is to be believed. I think that the Yamabushi http://en.wikipedia.org/wiki/Yamabushi should get some supernatural powers. Mountain Survival would fit with them.
Anyway, there are a lost of different ways that the Jomon could be altered.
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