.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old May 30th, 2010, 10:11 PM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: Endgame Diversity Mod - Lategame summons, released at last!

Quote:
Originally Posted by rdonj View Post
My counter to this, is why do we care about treelords anyway? They suck. They can't move, don't get you any higher magic than you had access to anyway, and don't even give you much crosspath magic. The best thing I can say about them is that there's only three of them, so if you really want a specific one, you have a good chance of getting it quickly. But seriously, the treelords are lame. The best use of them I can think of is to cast faery trod to move units around.
Yeah, treelords are just sad. Rather than worrying about the Diversity summons overshadowing them I'd much prefer boosting treelords just as we talked earlier about boosting the elemental royalty. As a starting point what about mapmove of at least 1 and #onebattlespell of Gaia's Blessing and maybe improving their magic? That way, their role isn't thug/SC duty but battlefield support.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.