Quote:
Originally Posted by Ragnarok-X
How is that even possible ? I searched my active mod .dms for "warden" and i only came upon these:
Line 3295: -Warden
Line 4429: -Warden
-Warden
#selectmonster 65
#mapmove 2
#gcost 35
#mr 14
#end
-Warden
#selectmonster 1648
#gcost 35
#mapmove 2
#mr 12
#end
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The term "warden" is not needed, a better search would have been "selectmonster 65" and "selectmonster 1648". The default magic site for MA Man assigns the warden and the lord warden to the capital, if that site is not changed or overridden then the instances you listed would be the only instances of the warden in mods, the extra wardens could be coming from the default game.
To get rid of the extra wardens, you need to:
Mod MA Man, using clearsites and adding a new startsite that does not have the two wardens, leave the rest of the stuff the same if you like.