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Old June 4th, 2010, 09:43 PM

chrispedersen chrispedersen is offline
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Default Re: Various questions

c: Actually, forests *do* have higher density of nature and death sites. Somewhere I did a statistical analysis on all sites and determined the median gem likelihood on each type of terrain. search the threads and you'll find it.
f: Only if you are on defense.
l: Sauromatia has two heros, one kills and eats the other if they meet.
on the sites more or less it rolls a site, based on the site %. If the site is rare it has to be confirmed with another rare roll.

Sites are selected according to a mask filter for the territory in question. Finally, sites continue, up to 4, until it fails the site% roll.

Last edited by chrispedersen; June 4th, 2010 at 09:51 PM..
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Old June 5th, 2010, 12:23 AM

Finalgenesis Finalgenesis is offline
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Default Re: Various questions

Thanks for all the good stuff.

I'll definitely have to find your statistic by terrain type thread, it is exactly what I'm looking for. I started on it a little by myself with Edi's excellent DB, but there's some site mask that don't correspond to anything in the terrain index.

The site gen mechanic seems strange, I've read the same mechanic on the other thread, though I asked again because those threads had arguments on the mechanic.

Playing on default 45% site gen, that should mean 55% of the lands have no sites at all, and 45% have 1-4 site. The breakdown seem to be:

55% Provinces have no site
45% of them having sites:
4% - 4 sites
9% - 3 sites
20% - 2 sites
67% - 1 site

My gut feeling is that they appear more often and the 2 sites show up more then 20%, though that's probably gambler's folly on my part. I'll have to test a 50% game with a rainbow pretender methodically.
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