|
|
|
 |

June 5th, 2010, 03:07 AM
|
First Lieutenant
|
|
Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
|
|
Re: Endgame Diversity Mod - Lategame summons, released at last!
Well, Shishi effectively removes mid-game thugging with solo Raksharajas/Dakinis as a strategy (if available, of course). For lg Raksharajas have too few HP anyway and can be killed in many ways, but in mg trapezing solo-demon killers are their doom.
|

June 5th, 2010, 03:56 AM
|
 |
Major
|
|
Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
|
|
Re: Endgame Diversity Mod - Lategame summons, released at last!
Quote:
Originally Posted by Dimaz
Well, Shishi effectively removes mid-game thugging with solo Raksharajas/Dakinis as a strategy (if available, of course). For lg Raksharajas have too few HP anyway and can be killed in many ways, but in mg trapezing solo-demon killers are their doom.
|
Only against nations with air researching conjuration. There will be many natons that will not have shishis. Surely no strategy should be of universal use? Swarms of recruitable thugs will always be useful midgame, shishis or not. And 30 air gems isn't peanuts, air focused nations always have to few air gems. I see your point but I don't think it will stand true to testing.
__________________
Voice of ***** and her spicy crew!
|

June 5th, 2010, 04:03 AM
|
Corporal
|
|
Join Date: Mar 2008
Posts: 152
Thanks: 20
Thanked 10 Times in 9 Posts
|
|
Re: Endgame Diversity Mod - Lategame summons, released at last!
Quote:
Originally Posted by Dimaz
Well, Shishi effectively removes mid-game thugging with solo Raksharajas/Dakinis as a strategy (if available, of course). For lg Raksharajas have too few HP anyway and can be killed in many ways, but in mg trapezing solo-demon killers are their doom.
|
Shishi can't fly so some PD can make it busy when you are casting spells like hand of death, life for life etc. Considering your opponent need 30A to get a single demon killer and air gems are much more valuable than blood slaves, perhaps it's not so bad...
Edit: And if you expected to meet shishis, just sneak some sandhyabalas into the province with Raksharajas/Dakinis. They will eat shishis for breakfast with their moon blade.
Last edited by zzcat; June 5th, 2010 at 04:13 AM..
|

June 5th, 2010, 05:21 AM
|
Captain
|
|
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
|
|
Re: Endgame Diversity Mod - Lategame summons, released at last!
I'm gutted. Tried a grendelkin to see him die because he moved like a snail, never managed to reach the opponent. Ok, this was underwater, but still. Total waste of gems. Although he was listed at AP2/6, he never moved more than 2 paces on the grid at any time. So... died of turn-limit. I don't know if it's jsut me being unable to fight underwater. Still, a 3/8 bane lord in the same situation moved 4 squares per turn on the grid, so I'd expect at least 3 moves. I have no idea how water movement is computed, though, but as it is, Grendelkin is worthless underwater, which I think is unthematic..
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|