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Endgame Diversity Mod - v1.2 released - .com.unity Forums
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Old June 5th, 2010, 05:21 AM

LDiCesare LDiCesare is offline
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Default Re: Endgame Diversity Mod - Lategame summons, released at last!

I'm gutted. Tried a grendelkin to see him die because he moved like a snail, never managed to reach the opponent. Ok, this was underwater, but still. Total waste of gems. Although he was listed at AP2/6, he never moved more than 2 paces on the grid at any time. So... died of turn-limit. I don't know if it's jsut me being unable to fight underwater. Still, a 3/8 bane lord in the same situation moved 4 squares per turn on the grid, so I'd expect at least 3 moves. I have no idea how water movement is computed, though, but as it is, Grendelkin is worthless underwater, which I think is unthematic..
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