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June 5th, 2010, 09:41 AM
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Major General
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Join Date: Jun 2009
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Re: Endgame Diversity Mod - Lategame summons, released at last!
For 30a I would hope it would outperform an EK in combat. As it is, an ungeared EK is probably only slightly worse. Give the EK a 3a+3e gem armor (silver hauberk) and the EK is better. And he scales up better because he has full gear slots.
I, for one, think 30a is worth more than 400g + 6 gems. ymmv. Now, you do get 2 shishi, but you're going to need AMAs for both and probably other gear, they can't be blessed, etc... The EK is going to need half the miscellaneous gear, and doesn't really need any other gear improvements for basic raiding purposes (needs a weapon upgrade for anti-thug duties).
(Note that the shishi pairs aren't each worth 15 gems. The one with the anti-UD attacks is clearly better).
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June 5th, 2010, 10:10 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
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Re: Endgame Diversity Mod - Lategame summons, released at last!
Quote:
Originally Posted by Squirrelloid
For 30a I would hope it would outperform an EK in combat. As it is, an ungeared EK is probably only slightly worse. Give the EK a 3a+3e gem armor (silver hauberk) and the EK is better. And he scales up better because he has full gear slots.
I, for one, think 30a is worth more than 400g + 6 gems. ymmv. Now, you do get 2 shishi, but you're going to need AMAs for both and probably other gear, they can't be blessed, etc... The EK is going to need half the miscellaneous gear, and doesn't really need any other gear improvements for basic raiding purposes (needs a weapon upgrade for anti-thug duties).
(Note that the shishi pairs aren't each worth 15 gems. The one with the anti-UD attacks is clearly better).
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The Eagle King is not a very good example IMO, as Eagle Kings are one of the best recruitable commanders in the game. It's the same as saying you expect a 30/40 gem mid-game summon to be better than a Nief Jarl or Ashdod Adon etc. And Eagle Kings are almost certain to need a shield for raiding.
So I for one would be mortified if a mid-game summon that cost just 15 gems (2 for 30 in the Shishi case) could give you a unit that is as good, or nearly as good, as the best nation specific capital only commanders. Regardless of whether the summoned creature needed more equipment or not.
Maybe a universal solution then is to make Eagle Kings (and the cap only commanders of all nations) into a general summon so that every nation can share in the wealth 
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June 5th, 2010, 01:12 PM
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General
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Join Date: Nov 2000
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Re: Endgame Diversity Mod - Lategame summons, released at last!
Quote:
Originally Posted by Calahan
The Eagle King is not a very good example IMO, as Eagle Kings are one of the best recruitable commanders in the game. It's the same as saying you expect a 30/40 gem mid-game summon to be better than a Nief Jarl or Ashdod Adon etc. And Eagle Kings are almost certain to need a shield for raiding.
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Considering the relative availability of gems and gold under default settings, I'd expect a 400-500 gold commander should be evenly matched by about a 10 gem summon for proper balance.
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June 5th, 2010, 05:55 PM
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Corporal
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Join Date: Dec 2009
Location: SF, CA
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Re: Endgame Diversity Mod - Lategame summons, released at last!
Ten gems being equivalent to 500 gold commanders would mean a repricing of all existing summons though, which would majorly effect balance and game play, for good or ill.
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