.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old June 11th, 2010, 01:58 AM

13lackGu4rd 13lackGu4rd is offline
First Lieutenant
 
Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
13lackGu4rd is on a distinguished road
Default Re: Empowering thugs/SCs in Blood

main problem with it is that most SCs and some thugs already put the 5 spell slots to good use with various buff skills. usually there's just no room. other than that, there's the issue of having the slaves constantly handy(just takes more micro management as you can have a scout with 30 slaves following your SC and keep supplying it) also there's the fatigue issue as you said, which requires the another blood spell so 2 slots instead of just 1. also blood slaves are very fragile, once your opponent sees what you're doing he'll target your blood slaves before you can use them for your 2 buffs, and as an SC he'll usually be on the offensive(so enemy gets to act first) which will instead put 2 AI spells, which can be horrible and too often mess up with your fatigue that you so carefully tried to manage with smart scripting(hopefully). also keep in mind that you'll need 50 blood slaves for each SC, it gets very expensive very fast, so only real blood nations would be able to afford it, and those usually have much better things to do with their blood slaves in the first place...
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:36 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.