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Luck/Turmoil versus Nothing. - .com.unity Forums
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Old June 20th, 2010, 10:13 PM

militarist militarist is offline
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Default Re: Luck/Turmoil versus Nothing.

I've checked all threads about order/luck, but still can't understand all mechanics. What is a base % of probability that event will happen this turn? What basic % that it will be good? Does it depend on amount of provinces?

IS there was such a thing as a "basic" probability of event and we knew base prob.for good/bad events, than we could measure the value of each luck scale increase by doing a sum of each event output with taking to account it's probability: (gold value/gems event brings)*probability

I also so somewhere someone made a test, comparing output from 2 different order/luck combination during 100 turns. Could anyone point me to this?
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