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YARG2 , 24 players EA RAND game [7/24 players left] - .com.unity Forums
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  #1  
Old June 26th, 2010, 08:21 AM

Psycho Psycho is offline
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Default Re: YARG2 , 24 players EA RAND game [23/24 players left]

Is sending items/gold/gems to another player without any followup message considered diplomacy?
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  #2  
Old June 26th, 2010, 11:41 AM
Squirrelloid Squirrelloid is offline
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Default Re: YARG2 , 24 players EA RAND game [23/24 players left]

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Is sending items/gold/gems to another player without any followup message considered diplomacy?
Um, yes?
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  #3  
Old June 26th, 2010, 07:37 PM
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Default Re: YARG2 , 24 players EA RAND game [23/24 players left]

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Originally Posted by Psycho View Post
Is sending items/gold/gems to another player without any followup message considered diplomacy?
Of course giving nice gifts would be dis-allowed. But I would think spam-sending crap to fill up his slots would just be a war tactic.
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  #4  
Old June 27th, 2010, 06:18 AM

Calahan Calahan is offline
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Default Re: YARG2 , 24 players EA RAND game [23/24 players left]

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Originally Posted by Psycho View Post
Is sending items/gold/gems to another player without any followup message considered diplomacy?
Lol, when I first read this I was looking for the joke or twisty punch-line. But then read the later thread posts and noticed people were debating it! So realised it must have been intended as a proper question

I'd say there's absolutely no way anything can be sent in a RAND game. Be it a message, gold, items, anything. As all of these are at least against the spirit of the rules (or just flat out against the rules IMO)

But sending gold could be turned into a basic-code way to communicate. How about sending the following gold amounts to your neighbour on the same turn in separate instalments

16
5
1
3
5

or maybe

14
1
16


I do regularly use the send items option in RAND games though. (actually during all game types). As sending items, and then cancelling them, is the only sure way to re-arrange un-removable items in your lab. I'm mainly pointing this out for the benefit of those who didn't know about this work-around for organising your lab screen
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Old June 27th, 2010, 07:05 AM

Psycho Psycho is offline
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Default Re: YARG2 , 24 players EA RAND game [23/24 players left]

@Calahan:
4
5
1
12

But seriously, it was a proper question. I also thought no, but I wanted to check if everyone else thinks the same way. And most specifically what admins think. Sending peace offers and crypted messages is not the only use of sending gems/gold/items. I had some different things in mind, but I am not going to give you ideas. So, to conclude - sending anything is strictly forbidden, for whatever reason it may be (except overfilling enemy's lab, of course, that's a valid tactic).
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  #6  
Old June 27th, 2010, 08:36 AM
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Default Re: YARG2 , 24 players EA RAND game [23/24 players left]

Quote:
Originally Posted by Psycho View Post
... So, to conclude - sending anything is strictly forbidden, for whatever reason it may be
yes and
Quote:
Originally Posted by Psycho View Post
(except overfilling enemy's lab, of course, that's a valid tactic).
Not in this game

See WingedDog quote from the OP.
I'm slowly compiling a list of cheesy or MM intensive "tricks" for the purpose of disallowing them.
The spirit of the game IMHO is to have fun, iffy tactics that also add MM make the game slide closer to the "chore" pole rather than to the "fun" pole.
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