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June 26th, 2010, 08:21 AM
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Re: YARG2 , 24 players EA RAND game [23/24 players left]
Is sending items/gold/gems to another player without any followup message considered diplomacy?
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June 26th, 2010, 11:41 AM
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Re: YARG2 , 24 players EA RAND game [23/24 players left]
Quote:
Originally Posted by Psycho
Is sending items/gold/gems to another player without any followup message considered diplomacy?
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Um, yes?
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June 26th, 2010, 07:37 PM
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Re: YARG2 , 24 players EA RAND game [23/24 players left]
Quote:
Originally Posted by Psycho
Is sending items/gold/gems to another player without any followup message considered diplomacy?
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Of course giving nice gifts would be dis-allowed. But I would think spam-sending crap to fill up his slots would just be a war tactic.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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June 27th, 2010, 06:18 AM
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BANNED USER
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Re: YARG2 , 24 players EA RAND game [23/24 players left]
Quote:
Originally Posted by Psycho
Is sending items/gold/gems to another player without any followup message considered diplomacy?
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Lol, when I first read this I was looking for the joke or twisty punch-line. But then read the later thread posts and noticed people were debating it! So realised it must have been intended as a proper question
I'd say there's absolutely no way anything can be sent in a RAND game. Be it a message, gold, items, anything. As all of these are at least against the spirit of the rules (or just flat out against the rules IMO)
But sending gold could be turned into a basic-code way to communicate. How about sending the following gold amounts to your neighbour on the same turn in separate instalments
16
5
1
3
5
or maybe
14
1
16
I do regularly use the send items option in RAND games though. (actually during all game types). As sending items, and then cancelling them, is the only sure way to re-arrange un-removable items in your lab. I'm mainly pointing this out for the benefit of those who didn't know about this work-around for organising your lab screen 
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June 27th, 2010, 07:05 AM
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Captain
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Re: YARG2 , 24 players EA RAND game [23/24 players left]
@Calahan:
4
5
1
12
But seriously, it was a proper question. I also thought no, but I wanted to check if everyone else thinks the same way. And most specifically what admins think. Sending peace offers and crypted messages is not the only use of sending gems/gold/items. I had some different things in mind, but I am not going to give you ideas. So, to conclude - sending anything is strictly forbidden, for whatever reason it may be (except overfilling enemy's lab, of course, that's a valid tactic).
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June 27th, 2010, 08:36 AM
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Re: YARG2 , 24 players EA RAND game [23/24 players left]
Quote:
Originally Posted by Psycho
... So, to conclude - sending anything is strictly forbidden, for whatever reason it may be
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yes and
Quote:
Originally Posted by Psycho
(except overfilling enemy's lab, of course, that's a valid tactic).
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Not in this game
See WingedDog quote from the OP.
I'm slowly compiling a list of cheesy or MM intensive "tricks" for the purpose of disallowing them.
The spirit of the game IMHO is to have fun, iffy tactics that also add MM make the game slide closer to the "chore" pole rather than to the "fun" pole.
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