Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Luck/Turmoil versus Nothing. - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #36  
Old July 3rd, 2010, 12:53 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Luck/Turmoil versus Nothing.

I was using T3L3, largely because that's what I used on my earlier 300 province test. That does mean it's not directly comparable to your tests.

In both the 30 & 300 province tests, I used map commands to assign provinces to both nations and to put a temple in every province. That's the fastest way I could think of to boost dominion and scales with it. If you can think of a faster way, I'd love to hear it. Events seem to be scarcest in the first 10 turns or so. I'd like to see if that's just scale spreading or something more hardcoded. I think there are a handful of events restricted in the first few turns, but I didn't think it would be that big an effect.

I don't think that more provinces with bigger province terrain masks makes sense. At least not if we're still thinking you start by picking 0 to 4 provinces and checking for events in them. I could see that having a large effect in the small tests, where you might have a province with (terrain/population?) that restricts many events. But scales should have been similar in most provinces and those unlock the largest number of events right?

I suppose I could try modifying a map to have only one terrain type and rerun them against that, but it doesn't seem very useful.

The province number effect is obviously not linear and I don't have an idea for how it's generated, but I'm not sure how I can demonstrate it more clearly.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.