.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old July 4th, 2010, 08:11 AM

Psycho Psycho is offline
Captain
 
Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
Psycho is on a distinguished road
Default Re: YARG2 , 24 players EA RAND game [21/24 players left]

Well, lets be fair, Kheldron essentially suicided himself, and Oceania did lose his capital and probably just has a fort filled with some chaff. I am very satisfied with players' effort, certainly nobody bailed out so far.
Reply With Quote
  #2  
Old July 4th, 2010, 09:01 AM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: YARG2 , 24 players EA RAND game [21/24 players left]

Oh man, Oceania went AI?- Was it this turn?

If indeed it was as Psycho described it then it sounds as though it didn't really have impact on the game either way and looks like the player stuck to the end (of his resources and ability to make a difference). I probably would have preferred him not to go AI anyway but I can understand and accept his decision.

Another thing, How do you know all this stuff?- Other players may start adding things up to make an educated guess re. your ID. Best avoid such telling remarks
Reply With Quote
  #3  
Old July 4th, 2010, 05:20 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: YARG2 , 24 players EA RAND game [21/24 players left]

Oceania was Graeme Dice. He did contact me before going AI and my understanding was that, basically, he had nothing left. He also isn't around right now and would have needed to get a sub or stale for a few turns, so going AI seemed to be a reasonable solution overall.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:40 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.