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Old July 6th, 2010, 09:07 AM

RadicalTurnip RadicalTurnip is offline
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Default Re: tide turning items

Quote:
Originally Posted by Conq View Post
Hmm, never used astral corruption before, i'll try it out.

I'm real fond of having 3 Air Queens and 3 Water Queens kick the crap out of anything thats really giving me trouble but I like Doom Horrors because I can get them to trouble spots a lot quicker than my Queens.
Just keep an air queen (or two) at a lab and have her cloud trapeze to wherever you need her. I usually try to keep labs scattered through my empire (especially as an air nation) so that the most any unit will take to get to a defending province is 2 turns (one to move to the lab and one to cloud-trapeze).
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