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Old July 22nd, 2010, 08:15 AM
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Stavis_L Stavis_L is offline
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Default Re: Mods to use!

Quote:
Originally Posted by DennisS View Post
Pardon me here...I am not comfortable using the search function here, and I would like some help.
In the vein of teaching you to fish, I'd suggest that rather than attempt to use the forum's inbuilt search feature, you instead use Google. Just add the keyword "site:forum.shrapnelgames.com" (without the quotes) to your search expression, or use the Advanced Search link to the right of the main search input field and specify the shrapnel forums site in the "Search within a site or domain" field at the bottom.

If you've got a different favorite internet search engine, they all have similar options, although the syntax may vary.
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A nation mod I created:
Mistica: A Magocratic Police State
Micro-mods by me you might find useful:
Brainless Soulless - a fix for Life after Death/Ankh "exploit", Bogarus Scout Fix
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  #2  
Old July 22nd, 2010, 09:21 AM

RadicalTurnip RadicalTurnip is offline
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Default Re: Mods to use!

The manual also helps with viable strategies for each nation. They're never *great* strategies, but they can help you beat a computer on normal or even hard. The manual says a little about thugs and SCs, but if you've read the whole wiki, then you may know more about them than the manual goes into.

There is one major strategy that works in Vanilla that doesn't in CBM: gem generators. CBM has limited their use drastically, so don't come up with a viable strategy with them, and then expect to play under CBM.
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