Re: ThreeFort - Experimental game - Squirrelloid/Bandar Log wins!
	
			 
             
			
		
		
		
		I just took a closer look at Bandar and realized the recruit everywhere gurus have S2. Squirrelloid, I assume you were using those when you had a cap and coin available instead of risking your rishis? 
 
Some ideas I've considered to balance astral (especially mind hunt) in normal games are: increase mind hunt cost to 3 gems, give spectres a better chance of getting an S random, add a reasonably priced summonable astral mage (something along the lines of an Adept of x Order). 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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