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Old August 6th, 2010, 04:28 AM

fantasma fantasma is offline
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Default Re: Rohan! version 1.02 (New Content, few bug fixes)

Imagine you get him turn 2, it will wipe dominion in your capital, but usually it will have spread somewhere. And heretic ability is only effecting the province the unit is in, no? So, you should conquer something with your starting army turn 2, send him along, thus your capital has time to reestablish dominion. He will probably idle/search for some time until you find a place to stick him in. Or you can just kill him off, he should be physically weak, the archetype of the whimsy human mage, although I definitely would not make him old.

On a second thought, I would start looking at a mixture of horse tribe, eponi knight as a place to start. No hoof attack. 25-30g. You need specially trained warhorses to teach them trampling. This unit is just the average farmer mounted on one of the abundant horses. A shortbow, a light lance, a broadsword. Maybe javelin? Enc 3, fast, high defense, att 11.

Then the rider of Rohan, the more or less standing army, should be a knight with 12 protection-chainmail and the cap.

I don't think there should be other recruit everywhere infantry besides the militia, not the shortbow infantry. Yes, a cheap archer is nice, but they live and die on horseback, except the ones from Helm's Deep.

I think the wise woman is too cheap, but should be sacred, maybe h1. Don't forget, you get so many path combinations with frequent astral, so all paths are easily boosted on the battlefield. That means all powerful ANSD spells are in range without much effort.

I don't know, a sprinkle of water could be justifiable in some place, like earth. I would have to reread the two towers, but the ferocious fighting skill could mean some access to fire, or berserker abilities. Maybe on a mounted sacred warrior maiden. They should be mounted anyways, it's all about horses. But then the warrior maiden stretches the theme. It is a pretty rare appearance, more of a hero, than a recruitable.
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Old August 6th, 2010, 05:01 AM
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Gregstrom Gregstrom is offline
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Default Re: Rohan! version 1.02 (New Content, few bug fixes)

Quote:
Originally Posted by fantasma View Post
Imagine you get him turn 2, it will wipe dominion in your capital, but usually it will have spread somewhere.
Usually. Not always. And of course that depends on your base dominion, whether you have an awake pretender, whether you make a prophet on turn 1 and so on. If I'm forced into making gameplay decisions because of a potentially lethal national hero, that's a bad thing.

Quote:
Originally Posted by fantasma View Post
So, you should conquer something with your starting army turn 2, send him along, thus your capital has time to reestablish dominion. He will probably idle/search for some time until you find a place to stick him in. Or you can just kill him off,
So you get a hero who sometimes *has* to be left idle or suicided? Where's the fun?
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