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  #1  
Old August 6th, 2010, 02:21 PM

raygun raygun is offline
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Thumbs down Re: Question about radios

Quote:
May I suggest you read the game guide I read it years back & have no intrest in going through it again so I get the terminology right.
Huh? What do you think the purpose of this discussion forum is? So all you guys can discuss how much you know? Know this? Yep. Cool. Know that? Yep. Cool. I bet you know this too, eh? No, that's a new one. Oh, man RTFM!

I am NO stranger to various technical discussion/support forums. While those who ask the same question already asked & answered 100,000,000,000 times on the forum are tedious (and God helps those that help themselves is an excellent guiding principle for one's life - despite such concept being wholly alien to the Gospel - RTFM is nevertheless, and that notwithstanding, very, very sage advice), I absolutely detest and despise - holding those individuals beneath contempt - who try to 'help' by posting a three paragraph derogatory declarative about RTFM. The very least that can be done in such cases - if one truly has an interest in being helpful - at the VERY MINIMUM provide a link where the question has been answered for the 10,000th time (or cite chapter & verse in the manual). You've done none of that except in your latest reply.

You state several times now that you don't care 'bout details and talk down to me, but the details bite you in the derriere every single time.

To whit, from the GG (Unit Information Screen):

Quote:
Rally An indicator as to how good this leader is at rallying unhappy subordinates, or himself. This number will reduce during a turn as rallies occur, and be set to zero for the rest of the turn if the rally attempt fails.
- [emphasis MINE]

What do you think that means in the context of my confusion about 'in contact' and 'radio' CHQ link? I'd suggest that YOU refrain from providing 'assistance'.

Here's a tip for ya: get a personality. You get ONE chance to make a first impression. You come across as somebody who's only intrest is brow beating those less experienced by blowing them kisses. You know why I say that about you? Because I smell farts.



I've noticed the number of 'views' my three initial questions have garnered grows daily. And yet NOBDDY else has offered any assistance other than Mobhack. So what can I conclude, either they're all just a bunch of noobs who're too afraid of a raptor like you decending onto their necks?

There's SO MANY people posting on the boards nobody can keep track of it all anymore, eh? The big warning sign was the multi-tomed legal document I had to sign prior to being allowed to post here just to ask a freaking question.

Last edited by raygun; August 6th, 2010 at 02:49 PM..
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  #2  
Old August 6th, 2010, 05:03 PM

Hermit Hermit is offline
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Default Re: Question about radios

Whoah, Raygun, chill a little.

I think you are a little confused about the game mechanics, but they're not as complicated as you are contemplating. (And to answer one of your questions, yes, I am a noob!) A unit either has a radio or it doesn't. The radio is either working each turn, or it is not. The likelihood that it will work each turn is dependent upon the nationality and year of the battle. Radio contact works anywhere on the map. Voice contact works within 5 hexes. EITHER will make a unit "in contact." Being in contact allows rally attempts from the unit's leader, and if the leader is in contact with his superior, the bottom unit can rally from the leader's leader, on up the chain. Attempts start at the highest part of the chain first. As far as I know, that's the plain and dirty of the game mechanics of contact, which determines who can rally whom. I also believe that you are correct that each successful rally attempt lowers the leader's rally number slightly, for that turn. An unsuccessful attempt drops it to zero for the turn => no more rallying for him that turn.
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Old August 6th, 2010, 05:55 PM

raygun raygun is offline
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Default

A unit either has a radio or it doesn't

The radio is either working each turn, or it is not.

If the radio is not working at the beginning of the turn, what is the point of 'radio contact'? Wouldn't that be a red R or *?

What the heck is yellow anything? I could speculate that a yellow * means its too loud - or far away - to hear voice comms w/100% accuracy. But I don't even konw if yellow star is possible (sounds like an exe hack).

I see 'probabilities' brought into the mix several times. When do these 'probabilities' manifest themselves?

If I have a star I don't have a radio. What color is my star? I guess it would depend how far away from the boss I'd be, eh? If I have a star and I'm 6 hex away from my boss, the star be red. Mooo?

Let me ask: is it possible to have a red R and be 2 hex away from the boss?

I pretty much understand EVERYTHING after this statement:

Quote:
Radio contact works anywhere on the map. Voice contact works within 5 hexes. EITHER will make a unit "in contact." I have units 200 hex from their CHQ and are white R (in contact). I have units that are yellow R.
I'm fully cognizent that a * means you aint got a radio to be even getting any bars whatsoever; if you're farther than 4 hex from the bossman, you're on your own w/respect to rally. So what is a yellow R in the context of rally? What else does 'contact' (or lack thereof) have to do with anything except for rally? I understand that the player can turn a unit over to AI and CHQ experience plays a role in that then (so radio / verbal comms link may be important there).

It almost seems as if I'm hearing: Don't worry 'bout nuthin but red anything. As long as it aint red, you're good.

Last edited by raygun; August 6th, 2010 at 06:20 PM..
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Old August 6th, 2010, 06:31 PM
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Imp Imp is offline
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Default Re: Question about radios

1) Why should/would I go through the game guide or search the forum when you can do that just as easily. If there was a suitable post I could remember would have mentioned but gave you the link for GG PDF to get you started as thought that might be useful as from memory most of its in there.

2)
Quote:
You state several times now that you don't care 'bout details and talk down to me, but the details bite you in the derriere every single time.

To whit, from the GG (Unit Information Screen):


Quote:
Rally An indicator as to how good this leader is at rallying unhappy subordinates, or himself. This number will reduce during a turn as rallies occur, and be set to zero for the rest of the turn if the rally attempt fails.
Yes stated at least twice don't care about the details, why because you only need to worry about out of contact the game does the rest no need to over complicate.

Did state last post


Quote:
Rally
This is seperate from contact it just allows superiors to assist if you have it.
There is no such thing as rally points units can keep rallying till they fail there rally check.
Unit screen under its name first entry is rally.
Think this decreases by 2 for each attempt in that turn but can keep trying till it fails.
Again from the GG
Quote:

So I said THINK the number is reduced by 2 each attempt did not bother mentioning reduced to zero on fail as that was included in the exert of the GG I provided directly below it.

Talking down what because I suggest you read a bit then ask for clarification or asked you to answer your own to see if you understood Mobhacks reply. Also suggested in spotter thread you just tried it & it would answer your question, seemed to.

Yes I can be a bit abrupt answering same old stuff but at least I try 50 odd thanks outweighs the couple of whines but as per your wishes I will ignore you from now on.

Last thing again Contact & Rally are 2 seperate things the first allows the second by that units superiors.
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