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  #1  
Old April 15th, 2011, 02:37 PM

Valerius Valerius is offline
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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

Sure, hosting postponed 24 hours.

I guess we'll continue a bit longer to give DragonRider a chance to try his idea? If that doesn't work out and he concedes then it would be unanimous (and I assume Soyweiser would also go along with the decision ).
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  #2  
Old April 16th, 2011, 02:18 PM
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Soyweiser Soyweiser is offline
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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

Well, I do think you guys overestimate my troops atm. But I do have around 10 vamp lords, and 300 normal vampires. A lot of skrattir, some heliophagi. Of course BoT is reducing the amount of slaves I get each turn. I did lose most of my army vs shin. But I also stopped his.

But totally do not know your positions. Currently I'm just fighting defensive, anything under my dom is mine. And vamps keep it that way.

But I can wait it out, just sit there and let all mages die, and summon troops with empowered vamps to crush what little remains. And lords can always just summon one vamp each turn.
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  #3  
Old April 16th, 2011, 09:20 PM

DragonRider DragonRider is offline
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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

In order for me to take your capital (which is more or less the only way to stop the madness with the vampires), I need an army that can survive against 300 vampires and a dozen vampire lords at least four times in a row without reinforcements, plus dealing with whatever the Skratti might throw at me, and recent evidence suggests that I can't even come up with a force that can survive against them ONCE. I can't use SCs or they get banished, I can't use hordes of troops or they get Niefel Flamed (on top of whatever the vampire lords decide to do to them), I can't use communions because Burden of Time makes it impossible to keep more than a dozen or so mages alive at once (and most of that number wouldn't even survive the march). And you have more and more vampires every turn, probably. It's a pretty discouraging position to be in. Especially since I have absolutely no idea how many death gems you have, and therefore how many times you can recast Burden of Time even if I manage to dispel it again.

I'm not close to LOSING, since you don't have anything even vaguely capable of taking a fortress outside of your dominion (which has been true at basically every stage of the game since it started), but unless I can come up with a magic bullet to deal with those vampires it's mathematically impossible for me to ever win, so I have to figure you'd be able to beat me eventually, somehow. And it wouldn't be terribly fun playing for months and months with nothing happening waiting for that shoe to drop. So I'm pretty much at a loss for what to do, except for one or two remaining plans (which I don't have all that much confidence in, really, but I'd just be playing into your hands if I gave up early).
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Old April 23rd, 2011, 12:51 PM

Groundworm Groundworm is offline
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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

Apologies, but I've been stuck working long hours these past few days. Could I have a 24 hour extension, please?
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Old April 23rd, 2011, 01:04 PM

Valerius Valerius is offline
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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

Sure, hosting postponed 24 hours.
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  #6  
Old April 29th, 2011, 02:56 AM

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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

I think we should reconsider ending the game and declaring Jotunheim the winner. For real this time. My army is a shambles and what few mages remain to me are slowly withering. I have little income, and I can't spend the gems I have because I need my mages leading my vine men into combat. In short, I have no real way of offering any further resistance. All the while, Jotunheim keeps summoning more and more vampires to replenish his armies on my border.

I feel like I've fought as well as I can, but I don't really have anything more to offer up.
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  #7  
Old May 1st, 2011, 11:47 AM
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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

I thought DragonRider still had one master plan he wanted to pull off. And I don't think he will go down without another fight.

To be honest, I was getting a bit burned out at this game. (Happend before, and the results of those turns speak for themselves). But I have thought up a few new tricks to pull of. Nothing major. But some ways to put the pressure back on Dragonrider.

And yeah, I don't think you are that much of a thread atm groundworm. Sure I do not have a huge army at that side. (The one you fought was largely decimated, and AC has prevented me from summoning more troops as chaff. But your army is also wrecked. And I think I can beat the one you are sending in now.
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  #8  
Old May 1st, 2011, 09:03 PM

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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

Well, I just dispelled Burden of Time and blocked the recast, so obviously I'm less inclined to give in now than I was before. Hell, even if my latest master-plan fails utterly (which past experience suggests it probably will), my gold and gem economies are both so strong right now that just playing the long game and flat-out out-summoning Jotunheim might even be an option if the current status quo persists. I'd rather it not come to that, of course, given that Jotunheim's blood economy means that their position on the gem scoreboard is better than it looks, but until there's an actual threat of invasion it may not be impossible for me to just outproduce them over a long enough period of time.

Even in a worst-case scenario where Jotunheim totally conquers Shinuyama with me still not being able to crack the border, vampires can't defend that front NEARLY as well as they can the one I'm currently pushed up against, so that still might not be worthy of declaring an immediate game over. So I really don't have nearly as much incentive to surrender as I felt like I did a little while ago.
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  #9  
Old May 2nd, 2011, 07:15 AM
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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

I assumed as much.

Wow, we have been fighting the whole game have we...
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  #10  
Old May 14th, 2011, 11:03 PM

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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

Hm. I'm beginning to suspect that the function of Wind Ride is not, as the in-game description suggests, to teleport a hapless enemy commander halfway across the continent to a pre-established murder-factory of your own design. Disappointing. Actually I've cast it three times now and I'm still not entirely sure what it does.
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