.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #161  
Old September 9th, 2010, 03:13 AM

Dimaz Dimaz is offline
First Lieutenant
 
Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
Dimaz is on a distinguished road
Default Re: OT: Starcraft II and Elemental

Eador's author had an agreement, I think with Snowball/1C (big Russian localization company) and they were going to translate it. But there were no updates on translation status after that. Probably they think it won't give them enough to cover the expenses, I don't know. Actually the author said there was a group of people who tried to make fan-translation, but after professional guys from Snowball looked into their 2-month work they said that it's "crappy English" and discarded it.
So, some time ago I was thinking what can be done as the game really deserves to be known outside Russia, and on ag.ru forums we thought it could be possible to finish that crappy translation and give it to some native speaker so he can polish it in communication with original translators. So, if anyone here can help in that, I think we can contact the author about existing materials and see if they can be polished this way.
Reply With Quote
  #162  
Old September 9th, 2010, 12:57 PM

Dimaz Dimaz is offline
First Lieutenant
 
Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
Dimaz is on a distinguished road
Default Re: OT: Starcraft II and Elemental

I'll add some numbers here to show the amount of work needed. The game contains text in 2 formats, .txt files that contain mostly text and .var files that contain game data in text format. Now, all the txt files are about 400K and the var files are 2.6M. For txt files, the amount to translate equals total size; for var files it's less, but there are 2 files dialog.var and campaign_dialog.var that contain mostly text and are 950K together. So the total amount to translate is around 1.5-2Mb, closer to 2.
Reply With Quote
  #163  
Old September 9th, 2010, 01:31 PM
DonCorazon's Avatar

DonCorazon DonCorazon is offline
Colonel
 
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
DonCorazon is on a distinguished road
Default Re: OT: Starcraft II and Elemental

I'd be willing to help if it is in basic enough form to clean up. I think I taught Zeldor English while playing Dominions!
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
Reply With Quote
  #164  
Old September 9th, 2010, 01:34 PM
Stavis_L's Avatar

Stavis_L Stavis_L is offline
Second Lieutenant
 
Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
Stavis_L is on a distinguished road
Default Re: OT: Starcraft II and Elemental

Quote:
Originally Posted by Dimaz View Post
I'll add some numbers here to show the amount of work needed. The game contains text in 2 formats, .txt files that contain mostly text and .var files that contain game data in text format. Now, all the txt files are about 400K and the var files are 2.6M. For txt files, the amount to translate equals total size; for var files it's less, but there are 2 files dialog.var and campaign_dialog.var that contain mostly text and are 950K together. So the total amount to translate is around 1.5-2Mb, closer to 2.
For reference, according to this site that amounts to about 750-1000 pages.

To put that in context, Wiki Answers says that Tolkein's Lord of the Rings trilogy is 1008 pages.
__________________
A nation mod I created:
Mistica: A Magocratic Police State
Micro-mods by me you might find useful:
Brainless Soulless - a fix for Life after Death/Ankh "exploit", Bogarus Scout Fix
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.