.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > After Action Reports
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old September 20th, 2010, 11:55 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Germany 2

Turn 31

Charlie dispatched both scout teams and one platoon consolidated around objectives. Another started to push to objective north of C2 and found another MG-34. I moved my support machine guns to be able to put fire on it, but they saw one and opened up. Last platoon trading fire with disorganized enemy in hill top.

Bravo continuing to push to edge of level 20 on large hill. They stumbled on a crew. Not sure where they came from. My only guess is that second enemy ATG might have caught mortar fire and they left. Anyhow, they died, so where ever there weapon is, they won't make it back. Light tanks pushed enemy back from the crest of the hill, so no fire coming from there anymore.

Alpha is rolling up enemy right flank. No resistence here at all.

Rounds started dropping near enemy AAMG. Time to adjust.

Casualties

Friendly: Estimated 5 casualties.

Enemy: Estimated 20 casualties.
Reply With Quote
  #2  
Old September 21st, 2010, 12:07 AM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Germany 2

Turn 32

Two platoons of Charlie held fast, except for one squad that put a torch to the abandoned enemy tank. The AAMG still is putting fire on them. My tanks are moving up slowly. They are located about 400m E of B2. I'm moving the armored car over there because it still might beat the tanks there and dispatch the MG-34, which was silent this turn. The other platoon pushed a little further south, turning three flags.

Bravo crested the hill, turning two flags on the way and dispatching a couple of enemy squads. I'm holding my light tanks back, just in case there are ATGs up top. The tanks won't be needed up there anyhow.

Alpha continuing to move to A2, destroying three enemy squads along the way. Any enemy left on the hill puts his life in peril by firing.

Casualties

Friendly: Estimated 5 casualties.

Enemy: 1xPzKw IIIe 50mm tank destroyed, estimated 20 casualties.

Last edited by RERomine; September 21st, 2010 at 12:17 AM..
Reply With Quote
  #3  
Old September 21st, 2010, 12:17 AM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Germany 2

Turn 33

Popped more smoke as a screen to the AAMG LOS. It worked, but some smoke cleared and the MG-34 opened up. Mortar section plotted on him. Rounds on target at the AAMG. Routed at the moment, but no casualties. I can wait until either my tanks show up or the mortar puts the MG-34 out of action. There is no rush. Elements of platoon on hill 50m from one flag.

Bravo holding position.

Alpha continuing to push to A2. Two more enemy squads dispatched. Only one left. Scout pealing off to turn flag 50m away.

Casualties

Friendly: Estimated 2 casualties.

Enemy: Estimated 10 casualties.
Reply With Quote
  #4  
Old September 21st, 2010, 12:26 AM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Germany 2

Turn 34

AAMG retreating. MG-34 destroyed. One tank opened up at 1000m+ and scored a solid hit. Charlie's HMG section finished him off. Two squads got into a fire fight with fragments of an enemy squad while turning a flag. The enemy squad was zapped.

Bravo holding position.

Alpha scout turned flag on hill and dispatched last known enemy squad. Alpha moving into A2.

The only real wild card is the enemy tank. Routed is not destroyed.

Casualties

Friendly: Estimated 2 casualties.

Enemy: Estimated 10 casualties.
Reply With Quote
  #5  
Old September 21st, 2010, 12:31 AM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Germany 2

Turn 35

One platoon moving on last flag. No resistence. Mortar fire hit enemy AAMG hard this time. Dust from enemy tank gone. It hasn't exited the map. Basically, it is on the backside of the hill building his nerve back up. My tanks are getting closer.

Bravo holding position.

Alpha pushing through A2. There was a mortar on the back side of the hill. I'm going to see if they can find it.

Casualties

Friendly: Zero.

Enemy: Estimated 5 casualties.
Reply With Quote
  #6  
Old September 21st, 2010, 12:36 AM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Germany 2

Turn 36

Mortar finished off AAMG. No sign of enemy tank. Last flag, 50m away.

Bravo holding position.

Scouts out on back side of hill. No sign of enemy mortar.

Casualties

Friendly: Zero.

Enemy: Two casualties.
Reply With Quote
  #7  
Old September 21st, 2010, 01:02 AM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Germany 2

Decisive Victory!!!!

Turn 37

Quiet turn. Captured flag and that was it. No one sighted any enemy units.

Casualties

Friendly: Zero.

Enemy: Zero.

Total Casualties

USSR

Men: 93
Artillery: 0
Soft Vehicles: 0
APCs: 0
AFVs: 0
Air Transports/Helos: 0
Aircraft: 0

Germany

Men: 283
Artillery: 6
Soft Vehicles: 0
APCs: 0
AFVs: 1
Air Transports/Helos: 0
Aircraft: 0

Score

USSR: 36113
Germany: 171

Final Comments

This was a standard advance. I took casualties, but was able to meet my objectives and pretty much didn't have to deviate from my plan. All of my infantry companies made it to their objectives to one degree or another.

A couple of items worth noting. I was right about the enemy tank. It was on its way back. My tanks were in position to deal with him if my infantry didn't get him first.

I did make some comments about finding only one enemy ATG. If you recall, I mentioned spotting a crew that I couldn't find where it came from. There was another ATG in B2. My mortars did send the crew running and it was effectively put out of action when I destroyed the crew.

Finally, I said there wasn't any sense in sending my light tanks up on top of the hill, just in case there were enemy antitank guns I didn't see. Well, there was one. What's more, I had it completely surrounded and never saw it. The gun never fired a shot. It was just waiting for tanks to blunder into their line of sight. I attached screen print of a fate my tanks managed to avoid.

I've attached the save just before I ended my last turn. Enjoy!
Attached Thumbnails
Click image for larger version

Name:	German ATG.jpg
Views:	456
Size:	95.6 KB
ID:	10502  
Attached Files
File Type: zip Saved Games.zip (149.2 KB, 368 views)
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:45 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.