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  #1  
Old October 2nd, 2010, 02:46 PM

RERomine RERomine is offline
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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 14

Only three kills this turn. Targets are really getting scarce. I'm sure the enemy doesn't have much left but it could be hiding in the smoke as well. I pulled the north line back slightly. Here, all they need to do is seal off the flank, which is done. The south group is pushing north. One company is maintaining one flank close to the infantry line. The trailining company is starting to swing around their left to see what is behind the smoke. Light mortar fire still dropping on the armored car in the mines. I am going to see if I can get some infantry up there to light him up.

Indirect fire on both sides is starting to cut back. I'm letting fire missions stop once they complete. The enemy had a couple of batteries fire, but they hit nothing.

On a side note, my tank with the disabled main gun ran back up and rescued the crew from one of the destroyed tanks.

Casualties

Friendly: Zero.

Enemy: 2xPzKw 38b(t) and 1xPzKw IIIh tanks destroyed.
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  #2  
Old October 2nd, 2010, 03:07 PM

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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 15

Capped one enemy tank this turn. Only two others are visible at the moment. One is disabled and the other is a Mk Ib. My south force did take fire from a tank destroyer. I fired smoke to cover the lone tank being shot at. The 47mm on that thing can be dangerous. Mortars have been plotted on the location if it decide to hang there for a while. Enemy infantry starting to push out of the woods near my south tanks. I'm going to pull them back and form a line in front of my infantry. The tanks can deal with the enemy infantry while my infantry spots them.

Enemy artillery dropping near trucks I have along the back edge. I'm just going to retreat them off. My plan doesn't involve moving anything with trucks.

Casualties

Friendly: Zero.

Enemy: 1xPzKw IIIh tank destroyed. Estimated 10 casualties.
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  #3  
Old October 2nd, 2010, 03:22 PM

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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 16

One more enemy tank destroyed. My infantry immobilized the enemy armored car in the road and got the crew to bail. Artillery falling on the center of my infantry line with smoke dropping in my south tank position. Enemy infantry tried pushing out of the woods, but got hammered by my tanks. One other squad moved forward near the north flank, but also got hammered.

More enemy counter battery fire. All I can do is try to hold out. The ME-109 came back, hitting the same area of my tank line. No damamge.

Casualties

Friendly: Zero.

Enemy: 1xPzKw 39b(t) tank destroyed. Estimated 10 casualties.
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  #4  
Old October 2nd, 2010, 03:44 PM

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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 17

Destroyed enemy light tank and threw back a platoon of infantry. More infantry seems to be moving forward, so I'm going to move my south tank group out of the way. They are bathed in smoke right now and the enemy could walk right up to them and attack.

Enemy mortars hitting my north tank line. Heavy fire hitting my infantry line and counter battery got an ammo truck.

Casualties

Friendly: 1xAmmo Truck destroyed.

Enemy: 1xPzKw Ib tank destroyed. Estimated 15 casualties.
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  #5  
Old October 2nd, 2010, 03:57 PM

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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 18

I'm pulling all my tanks back. They are just at risk of being hit by artillery and infantry sitting out there. All the enemy seems to have left is infantry and my line should be able to deal with them. My tanks will still be available to provide support if needed also. Took a few shots at some infantry on while pulling back. Enemy armored cars started pushing the flank of the infantry line and opened up on one of my scouts. I have no clue how they knew they were there.

Mortar fire on my north tank line. Heavy artillery and smoke on the center of my infantry line. Counter battery fire against one of my 82mm mortars.

Casualties

Friendly: Zero.

Enemy: Estimated 5 casualties.
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  #6  
Old October 2nd, 2010, 04:13 PM

RERomine RERomine is offline
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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 19

Opened up on the enemy armored cars with my scouts to button them up and sent a couple of tanks to finish them off. The rest of my tanks, north and south are pulling back. The north group is going a little slower to make sure the advanced tank company doesn't get left behind and cut off, but I don't really know what the enemy would cut them off with.

More heavy artillery fire into my infantry line. Not much I can but take it. Coming out of their holes now would be suicide.

Counter battery suppressed one of my mortars. The rest are fine.

Casualties

Friendly: 1 casualty.

Enemy: 1xSdKfz 231(6) and 1xSdKfz 231(8) armored cars destroyed.
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  #7  
Old October 2nd, 2010, 04:31 PM

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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 20

North tanks mostly pulled back into the woods. One company stumbed across another enemy armored car trying to push around the line of obstacles. It was quickly dispatched. I'm going to move one company behind the infantry line so it can support the line with its guns if needed. The other three companies will seal the flank from their starting positions.

South group is going to swing down to the south edge and try to push into the enemy rear area. I could have done this with the north group, but the ground is too open and liable to have more infantry around.

Incoming mail still hitting the center of my infantry line. The 109 came back, hitting one of my AAMGs. At least I got to shoot at him this time.

Casualties

Friendly: Zero.

Enemy: 1xSdKfz 221 armored car destroyed.
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