Don't feel too bad about it BlackGuard, it's kind of a lame thing to say but I guess you learned things for next time.
Just on the rush, why did it fail, if I can ask? I'm just curious to learn a bit more how the game plays out, and specifically how Caelum countered your Jags.
I've noticed EA Mictlan players often seem to get this huge rush of blood to the head and try to kill someone really early on. I don't understand the value in early game rushing in general a lot of the time, in a 6 player game I played it just resulted in the Mictlan player in question getting gangbanged. So even if you win it can cause you lots of problems, and you have to pour a lot of resources, which otherwise would help you develop, into an early war. If I understand well the Mictlan nation is mainly a late game power who just happens to have sweet sacreds to carry them through early game, not much else apart from blood, and a shaky middlegame.
And at what point did you find the blood site? If you're unlucky it might've been ages, blood searching is not very sexy, too many failed searches!
