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December 1st, 2010, 07:36 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Question before buying!
True enough. I should have said that the general consideration of game devs seems to be that it only needs to cover demos, tutorial, and maybe early learning. Obviously as a solo player I myself feel that better AI is a good thing.
But Ive also hung out in AI forums for as long a the net has existed. And Ive seen the discussions. Part of the problem is that the farther into each playing of the game you get, the more branchings the AI has to handle in its logic, and the more it fails.
Dom3 AI is a pretty good example. Its total randomness was a cheap answer to providing maximum replayability. It tries to avoid predictability and MAYBE provide some surprises altho usually it amounts to stupidity. Even with the total aggregate of every AI boost we have available to us, the best I can get is early and mid-game playability. Hoping for possibly a quick win since the AI can never handle a real late-game fight unless its GM'd. The depth of the game we love works against us in hoping for an AI to handle it.
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