.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old December 7th, 2010, 08:11 AM
Ragnars Wolves's Avatar

Ragnars Wolves Ragnars Wolves is offline
Corporal
 
Join Date: May 2010
Posts: 181
Thanks: 2
Thanked 1 Time in 1 Post
Ragnars Wolves is on a distinguished road
Default Global clarification

I have 2 questions about Globals that may be in the manual or wiki (but I sure can't find a CLEAR answer)and could use some clarification.

1. Can the same caster cast more than 1 global (I know it is probably not a good idea but just want to make sure)?

2.This is a little more complicated....In a game I tried to cast a Global with 125 gems. All 5 slots were full, but I KNOW for a fact that 1 global up there was cast using 60 gems. I was NOT trying to override the existing global, but rather cast a new one.

My Global failed costing me 125 gems, my pride at being sooooo smart to ace him out, and a need to rethink my whole strategy.

So my question is...does the casting of a global hone in on the lowest gem total of an existing global, and if not...WHY NOT? It seems ridiculous that it would pick a random global to try and override. Once the slots are full you could actually override your own global by 'random' choice.

Lets take a minor spell like Stellar Focus, you only get 5 S gems a turn from it so putting more than 50 or 60 into it is not real bright (in my estimation anyway) except in the early stages of a game. So with that thought in mind, if I wanted to cast another global after that I can't target that EVEN if I know exactly how many gems are in it because it is my own global.

Could someone explain how this works (and if they know the logic behind it, I would be interested in that also)

Thanks...this has been bugging me all day.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.