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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old December 7th, 2010, 01:31 PM

DeadlyShoe DeadlyShoe is offline
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Default Re: CBM 1.7 released

That's ridiculous and you know its ridiculous. :P
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Old December 7th, 2010, 01:42 PM

rdonj rdonj is offline
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Default Re: CBM 1.7 released

He's right that they're not really gem gens though, which is the main point. I think the more important reason for making the SDR unique is that blood is a bit too strong, and that's the easiest way to nerf it. I can't blame QM for preferring to unique dousing rods than to change and balance the costs of all blood spells to try and balance blood out.
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