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Old July 15th, 2002, 07:43 PM
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Default Re: Is there a listing of successful ship designs?

Quote:
Originally posted by Baron Munchausen:
Ships armed only with seekers DO need combat sensors if they are also carrying point-defense. PDC are affected by combat sensors, and fighters can be very hard to hit. Granted, if you are not currently fighting any enemies who use fighters you will probably not notice the difference. But just as with most other 'rules' there are exceptions to this one and I thought you should be reminded.
You're right, I forgot about combat sensors affecting PDC; but, as you pointed out, it doesn't make much difference unless the enemy is using fighters (or drones).
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Old July 16th, 2002, 02:16 AM

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Default Re: Is there a listing of successful ship designs?

It also doesn't matter so much because PD gets a rather large to-hit bonus.

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Old July 16th, 2002, 02:25 AM
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Default Re: Is there a listing of successful ship designs?

Which is nearly cancelled out by Fighter's defense bonus.
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Old July 17th, 2002, 01:39 AM

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Default Re: Is there a listing of successful ship designs?

I guess I could test this in a simulator.
I infer from this thread:
1) Fighters get a large defense bonus
2) Combat Sensors improve PDC

Is this correct?
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Old July 16th, 2002, 05:45 PM
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Default Re: Is there a listing of successful ship designs?

Here's a related question: Do Religious Talismans affect the hit probabilities of PDC?

IOW, do PDC count as "direct fire weapons? for purposes of the Religious Talisman's effect?
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Old July 16th, 2002, 06:01 PM
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Default Re: Is there a listing of successful ship designs?

Yes, both combat sensors and talismans affect the to-hit chances of PDC. So does ship and fleet training, and they all (mathematically incorrectly) ADD together, making a potentially overpoweringly high to-hit mod, at least against fighters at range 1-5 (PDC range).

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