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April 23rd, 2009, 05:27 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Bogarus Quick Guide
Because -during- the assassination battle, they are not under "Guard Commander" orders, they have no orders. They are set to Default, which for anything with a ranged attack (and no magic), is Fire Closest.
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April 23rd, 2009, 06:16 AM
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Second Lieutenant
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Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Bogarus Quick Guide
I can confirm I've seen Zmeys fire in my current CBM game. They were not particularly close to the action, either. Thankfully they melted a few Mictlans for me.
Seems to be a decent area of attack fireball. I can't test whether dragon master would work on them - dont have the magic POWA...
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April 23rd, 2009, 09:46 AM
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Corporal
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Join Date: Aug 2008
Posts: 53
Thanks: 0
Thanked 6 Times in 4 Posts
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Re: Bogarus Quick Guide
I have found Dragon Master sadly limited to the drakes + wyvern - all of the nation-specific draconic stuff that I've tested hasn't worked. I was really hoping Sirrush would as well.
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April 23rd, 2009, 10:27 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Bogarus Quick Guide
Quote:
Originally Posted by Wokeye
I can confirm I've seen Zmeys fire in my current CBM game. They were not particularly close to the action, either. Thankfully they melted a few Mictlans for me.
Seems to be a decent area of attack fireball. I can't test whether dragon master would work on them - dont have the magic POWA...
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It probably won't. It doesn't work for other national "dragons" (Shirrushes), or Tarrasques, or Iron Dragons. It's more of a "drake master", actually.
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November 24th, 2010, 07:48 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Bogarus Quick Guide
Imprisoned S4 Oracle, Dominion 9
Order 3, Production 3, Growth 3, Cold 3, Luck 3, Magic 3
???????
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December 3rd, 2010, 04:55 AM
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Sergeant
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Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
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Re: Bogarus Quick Guide
Quote:
Originally Posted by Executor
Imprisoned S4 Oracle, Dominion 9
Order 3, Production 3, Growth 3, Cold 3, Luck 3, Magic 3
???????
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No early expansion. Bogarus has terrible, terrible troops and really needs an awake SC to make that happen. Though, I suppose Cavalry might be able to get the job done with Production-3. Beyond that, Magic-3 is probably a waste on a nation with Starets. Bogarus is so good at research, it doesn't need any Pretender help in that regard. Finally, I see no reason to buy such a Dominion score on an imprisoned pretender. 7, or 8 at the most, is fine.
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December 3rd, 2010, 07:32 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Bogarus Quick Guide
From my point of view, they really don't need anything. That's the Hinnom build, well pre-nerf I don't know if it still applies, probably does.
LA has generally sucky high resource demanding troops, but Bogarus seems to have good administration in their forts to cover that.
And it seems with the super awesome badars killer scales they can expand pretty fast, pretty pretty fast, and it's not like they need the paths, or cros paths. Cavalry seems to be able to take provinces with no or minimal loses.
And as for awake SC, do they really? They can jump start research faster than any other nation in the game, and with such great cross paths I doubt they couldn't defend themselves early on.
I sure as heck wouldn't take an awake SC, it feels rather like a waste if you lay out your options. I mean, just keep patrolling the cap for the first dozen turns for a 1000+ gold just from your cap and set up 5 forts by turn 15.
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December 7th, 2010, 03:46 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Bogarus Quick Guide
I like the sound of your build Executor. Thanks 4 the tip.
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December 10th, 2010, 05:35 AM
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Private
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Join Date: Dec 2008
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Bogarus Quick Guide
Quote:
Originally Posted by Executor
Imprisoned S4 Oracle, Dominion 9
Order 3, Production 3, Growth 3, Cold 3, Luck 3, Magic 3
???????
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So I haven't played much multiplayer at all and none against skilled competitors, and I'm just theorycrafting here as a result. Since you don't really need the dom 9 awe for an imprisoned immobile, wouldn't it make more sense to go dom 8 and use the points to get S6? It seems like a very minimal cost that gives the Oracle some reasonable late-game uses instead of just "well, got to put something in the pretender position". If nothing else, it can cast Wish without empowerment or artifacts. Of course, I could be mentally overstating the usefulness of that, but I'm not sure there's much usefulness in that 8 -> 9 dom either.
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December 10th, 2010, 08:30 AM
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First Lieutenant
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Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
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Re: Bogarus Quick Guide
being an imprisoned pretender in the blood sacrifice happy late age you need at least dom8, otherwise you run too high a risk to be dominion killed. also, with such good scales you better have the dominion power to push those scales throughout your empire, otherwise they're no good to you at all. I do agree with Dom8 S6 though, cause while Bogarus does have some astral mages, it isn't an astral power with natural S4 mages that can easily cast wish later on with a single empowerment, so having S6 on the Oracle is certainly helpful for that.
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