Re: Shotgun Pattern for VH
I don't mind the shotgun pattern it presents it's own set of challenges. What I've generally seen playing the AI is as you advance in the campaign (I will normally play a 17 or 21 battle campaign.) it'll start with the shotgun victory flags (vf) on and off around the fifth battle or so. By this time I'll have some anti-air which will be important against possible helo insertions onto the vf's especially towards the end of the game when you might have the upper hand (Or the AI has.) to change your victory status or increase it's own. Damaged or immobilized units can help as well in key vf's security. The AI likes to use terrain as well and cover fire with smoke. This is important to note as the AI is normally armor heavy, and sometimes an APC or two or worse a couple of tanks will break through my lines or I've seen where the AI will let my forces by and I won't see those units and they're off to the races behind my lines not to encounter my troops from the rear but, go after the vf's. To counter this I'll pull back or lag with at least a couple of IFV types with anti-tank capability. Key hex point values will normally increase the deeper you go behind your lines or on major terrain features such as key hills and fords etc. these should be your focus for rearguards as you hopefully advance. So in a nutshell:
1. Buy some decent SPAA or other AA.
2. Use immobilized and current battle damaged units for security.
3. Pull back or lag with mobile anti-tank capable units with good vision and speed to retake the vf's and or engage the units in your rear area.
4. Have fun, get blown up, be humbled and learn. I have learned the AI CERTAINLY has more then one way to snatch complete victory from your hands as I've found out. There are other ways I've seen this happen to me then I've described above as you increase the difficulty level you play against the AI. Hope this helps!?! Sorry so as not to confuse the issue substitute victory hexs (vh's) for my victory flags (vf's).
Regards,
Pat
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