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Old July 11th, 2002, 08:30 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Aliens\' happiness types

No, not RANDOM. That's not good. It might blame you anyway, and it might blame the victim. We want a special intel project called 'Frame' or 'Spoof' that takes another intel project and tries to setup clues to make it look like another empire did it. The cost should be 50000 or so, PLUS the cost of that other project. If it fails then your victim gets a message not only that you did it, but that you tried to frame someone else, and WHO you were trying to frame.

[ July 11, 2002, 19:30: Message edited by: Baron Munchausen ]
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Old July 11th, 2002, 08:40 PM
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Default Re: Aliens\' happiness types

I seem to recall seeing something called "Blamed Sabotage", but I can't find it now. Was that in SEIII maybe?

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Old July 11th, 2002, 08:52 PM
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Default Re: Aliens\' happiness types

I think you misunderstood what I wanted to do with the randomness. I was calling for randomness in the events. So could make an event that said "Our ship blew up in the xyz system. We suspect the [%randomempire] for this act." This way not all the suspicions would be correct. If you make good pairs of intel ops and events that match the same text, it could work. Sometimes something bad just happens and your paranoid hardliners want to blame it on someone .

The issue of blamed or framed sabotage is a different one and I agree with what you said in your post.

Rollo

[ July 11, 2002, 19:53: Message edited by: Rollo ]
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Old July 11th, 2002, 09:04 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Aliens\' happiness types

Ah... Well, it's true that more message functions in events would be useful for creating paranoia, yeah. Given that the 'We suspect...' message only appears about 1/3 of the time anyway I think that simply using events with the same target titles and descriptions as certain intel projects will do the trick. You'll then be paranoid about the ones where you DON'T get the 'We suspect...' message.
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