.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old December 20th, 2010, 02:16 PM
Makinus's Avatar

Makinus Makinus is offline
First Lieutenant
 
Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
Makinus is on a distinguished road
Default Re: Endgame Diversity Mod - stable version (v1.1) released

The only way to advance from one form to another is in battles? Even so it could work... we could justify Daughter -> Mother as battle experience as the sprites are not too different... but Mother -> Crone is harder to justify (maybe fighting causes early aging to Avalon witches? could be even thematic with the curse that shows up in LA Man).

Another idea would be a ritual that transforms one unit in another (Orc Empire does something like this with the Mawgut), but i´m not certain yet in how to restrict the ritual to only a single type of unit....

Thanks for the answer... i´ll think a little more and see if i find another way....
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
Reply With Quote
  #2  
Old December 20th, 2010, 03:02 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Endgame Diversity Mod - stable version (v1.1) released

No, it changes both turn to turn, and in battle as well. So if it fights it changes twice in one turn.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #3  
Old December 20th, 2010, 06:00 PM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: Endgame Diversity Mod - stable version (v1.1) released

While this sounds like a good idea, I think it's all that it can remain, just an idea as it seems rather difficult to implement.
If every battle were to change a unit into a forward form, what's to stop someone to attack/retreat just to gain those forms in twice the time?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:47 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.