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July 12th, 2002, 09:05 PM
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Sergeant
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Re: Best 4 X Game To Date
Quote:
Originally posted by mac5732:
In regards to AI Diplomacy, is it possible thru modding (as everyone knows I'm not one ) could you mod the AI races that if you have a treaty with them and either break or bend it or colonize a planet in one of their systems or one which they are currently starting to colonize, that not only their attitude toward you takes a very negative hit towards you but that it increases the anger towards you which increases the % or whatever it is that triggers war with you? mac
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Oh, they get mad if you colonize in a system they claim just fine. The problem is that they will colonize in a system that you claim, and if you make a deal resolving a conflict in claims by getting the to agree to "give" you a system, two turns or so later they will claim it again. The only way to prevent them from colonizing in your systems is by force, which you can't use if you have a treaty higher than Non-Intercourse (you can't shoot them, your mines don't trigger on them). So, if you make any treaty higher than Non-Intercourse, in a just few turns you will find in necessary to break that treaty yourself in order to shoot trespassers. So, I just never agree to such treaties.
The short of it is that I want THEM to have to break the treaty BEFORE they trespass, and to weigh the consequences of that appropriately. If you are week or they are hemmed in with noplace else to expland, they should go for it. If neither of those conditions apply, they should not trespass.
A simple alternative that might be OK is if I could shoot trespassers despite having a treaty with them, and set my minefields individually to trigger on allies. Then maybe if they trespass and I shoot they would get mad and cancel the treaty, but it would be their choice (and they should not get as made if you shoot them inside a system you claim).
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July 12th, 2002, 09:34 PM
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Brigadier General
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Re: Best 4 X Game To Date
B Bill, this also should include, even if you don't have a treaty, one/more ships come into your system, you attack and destroy their shp, they don't immediatley/shortly declare war on you, I've had games where I kept destroying their ships but it took forever to get them to declare war. I would think if you attack and destroy their ships, this should trigger something other then eventual change in their attitude....
What about the Diplomatic Mega Evil Trigger??
just some ideas mac
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just some ideas Mac
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July 12th, 2002, 10:06 PM
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Sergeant
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Re: Best 4 X Game To Date
Quote:
Originally posted by mac5732:
I would think if you attack and destroy their ships, this should trigger something other then eventual change in their attitude....
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The problem for me is not how they react to getting their ships shot, but the fact that if I ally with them they will colonize in my systems, forcing me to cancel the treaty so as to be allowed to shoot them, so that all treaties above Non-Intercourse are worthless because I can't use them.
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July 13th, 2002, 07:00 AM
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First Lieutenant
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Re: Best 4 X Game To Date
The problem of an AI you have a treaty with colonizing your planets caused me to use this trick to prevent colonization: I use samll satellites to reserve a planet. Just load a few on a scout and when you see a really good planet then lay a sat on it. This seems to keep the computer AI from choosing it to settle. Ally or enemy.
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July 15th, 2002, 04:00 PM
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Sergeant
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Re: Best 4 X Game To Date
Quote:
Originally posted by Taz-in-Space:
Just load a few on a scout and when you see a really good planet then lay a sat on it. This seems to keep the computer AI from choosing it to settle. Ally or enemy.
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Cool...I'll have to test that.
Still, diplomacy should include recognition of claims, resolution of claim conflicts, and no colonizing in a system you have recognized as claimed by somebody else without a DoW.
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July 17th, 2002, 08:01 AM
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Private
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Re: Best 4 X Game To Date
 REACH FOR THE STARS!!!!
Without a doubt is my all-time favorite, as I love that game.
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July 17th, 2002, 04:38 PM
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Brigadier General
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Re: Best 4 X Game To Date
A space game that really got me hooked many years ago was an old SSI game called Imperium Galactum, (not in anyway like the one out currently with similiar name) I loved that game, played it on my old Atair 128, wore it out to where I had to order another copy from SSI...
In regards to Diplomacy/systems/planets/ possibly what we need is a Diplomatic trigger which would be similiar in affect to Mega Evil, by doing certain things this would trigger a war between the parties involved. example only,
you colonize a planet in a system the AI claims, after several nasty correspondence, if nothing changes, the trigger kicks in and AI declares war to fight over the planet/s/system/s. or something along this line....
just some ideas mac
[ July 17, 2002, 18:31: Message edited by: mac5732 ]
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just some ideas Mac
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