.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old December 22nd, 2010, 01:01 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Fighting Salamanders as Eriu (cbm 1.71)

Quote:
Originally Posted by DeadlyShoe View Post
The Slingers actually can damage the salamanders, but between the other (sling-immune) Abysian infantry and the mages casting evocations, they arn't effective or fast enough tob e anything more than an irritant.

@Executor - Yeeeeah um no. They do 20 AOE1 damage that never misses. 2-3 kills per attack. Any strategy that relies on losing a minimum of 10 troops per salamander (say 5 with fog warriors) just plain isn't going to work.

Even with Fata Morgana, Phantasmal Army(s) and Mists of Deception, my troops wore out before the salamanders do.
Thunderstrike/wrathful skies is always a crowd pleaser

Ghost wolves/false horrors + sleep clouds - with an E9 bless and soothings songs you can put skellispam to shame. Storm + storm power and every sidhe can spam chaff all day, and of course Tuatha don't even need that crutch.

Clockwork horrors (toss in iron bane for infantry), buff them with haste and script attack large monsters.

Bows of war - eye of aiming + eagle eyes and Sidhe have a ridiculous precision, script fire large enemies and you should mow them down quite fast. If necessary hit and run from behind your PD (eagle eyes, fire X4, retreat).

Dragon master + cave drakes buffed with regen & fire ward - salamanders will pass out long before the drakes.
Reply With Quote
  #2  
Old December 26th, 2010, 10:49 AM

krpeters krpeters is offline
Second Lieutenant
 
Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
krpeters is on a distinguished road
Default Re: Fighting Salamanders as Eriu (cbm 1.71)

Quote:
Originally Posted by Baalz View Post
Thunderstrike/wrathful skies is always a crowd pleaser
Thunderstrike might work well here. Abysians pack a lot of gold into a small surface area. Every square you zap is a toasted salamander and/or three infantry, worth hitting. And their high encumberance means the shockwave should pile on effective fatigue on the neighbors.

Probably set your mages and slingers way back, slingers set to fire and flee, mages with "retreat" after they fire their spells. Don't stand and fight the pile of metal.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.