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Old January 12th, 2011, 11:24 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Sitting on the fence

It wouldnt be a serious game. At least Im not picturing it as one.

And if its all-nations then that is 68? different nations in the game. That can go up to 95 if we included some large package of modded nations. I dont think anyone is expecting all of those to be active all the time. And as I said, only some people are really interested in early game. And those might fallout by mid game as "too much micromanagement".

Im also thinking it would be best to use the SemiRand god builds just so there is no bickering about what someone did for a build. That way if anyone feels that a god build was particularly unuseful for that nation we can just suggest that they submit a better one to be included in SemiRand.

One big problem I see is that we might want it to be two games to allow the "just curious" to pick up files WITHOUT a chance of changing them. At least until the choices in the Options menu get fixed for that, and maybe the 'e' key disappears. Or maybe only accept turn files sent by email for the hosting. That would block accidental changes and insure that only the more serious people are doing turns.
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Old January 12th, 2011, 08:05 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Sitting on the fence

OK another result of conversation.

A) Team games are great. No worries about back stabbing. Long involved battle plans. Sharing resources. A loss to one of the team isnt such a downer if balanced by a gain.

B) Team games suck! Micromanagement. Lack of coordination. No real feel of winning. Some people cant team, all they do is play solo with a permanent NAP.

Well lots more was said on both sides. But one of MY points was that I often see teams not being selected to make best use of pros/cons to fill in gaps and boost abilities.

Game concept: One Man Teams
Someone else might have done this in the past and I apologize for not remembering if you did. But the thought is for 1-player teams. Each player selects 3 nations that they play. Using the SingleAgeComplete mod might allow more variety. This might give people an idea of how to merge nations abilities and coordinate for future team games. It might also be fun to have a large map with start locations set. Then give 3 start points close together to each player and allow them to place their nations as they see fit.
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Old January 13th, 2011, 02:30 PM

Awund Awund is offline
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Default Re: Sitting on the fence

Quote:
Originally Posted by Gandalf Parker View Post
Game concept: One Man Teams
Someone else might have done this in the past and I apologize for not remembering if you did. But the thought is for 1-player teams. Each player selects 3 nations that they play. Using the SingleAgeComplete mod might allow more variety. This might give people an idea of how to merge nations abilities and coordinate for future team games. It might also be fun to have a large map with start locations set. Then give 3 start points close together to each player and allow them to place their nations as they see fit.
That sounds like a very interesting concept. I'd surely be interested in joining such a game if someone started one.
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