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				 Turn rollback ramifications 
 We are considering rolling back a turn on llamaserver.  I've been through a rollback on another game with no ill effects but thought I'd ask if anyone has a feel for issue likelihood and seriousness.  I understand (maybe incorrectly) that unit ids can sometimes get messed up with troubling consequences.  Anyone know if this happens to occur once in a blue moon or much more often?  If it is potential big trouble we can perhaps comp the affected player in another way.-ssj
 
				__________________"I think, therefore I am" - René Descartes
 
 "I yam what I yam" - Popeye
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