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  #1  
Old January 31st, 2011, 12:10 PM
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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

One thing I always wondered about, Dragonrider, did I ever succeed in shutting down your cap castles with the remote unrest spells?

(Putting up the domes worked btw, lost a summoned mage due to that trick).
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Old January 31st, 2011, 08:36 PM

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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

Only one city ever got to over unrest (and even then only for a turn or two), and it wasn't the capital. I mostly just lost a bunch of gold due to tax cuts. It was more annoying than crippling. The disease demons hurt me more per slave spent, at least until I figured out that one knight on Guard Commander was plenty to shut them down.

I actually assumed that the fire domes would be pointless since it had absolutely no chance of killing a Skratti or Gygja, but it wasn't like I was short on fire gems, so I figured I might as well. What mage was it, out of curiosity? The only one I can think of with the paths for Rain of Toads is a Lamia Queen, but the second shape would have saved her.
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Old February 1st, 2011, 11:53 AM
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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

Quote:
Originally Posted by DragonRider View Post
Only one city ever got to over unrest (and even then only for a turn or two), and it wasn't the capital. I mostly just lost a bunch of gold due to tax cuts. It was more annoying than crippling. The disease demons hurt me more per slave spent, at least until I figured out that one knight on Guard Commander was plenty to shut them down.

I actually assumed that the fire domes would be pointless since it had absolutely no chance of killing a Skratti or Gygja, but it wasn't like I was short on fire gems, so I figured I might as well. What mage was it, out of curiosity? The only one I can think of with the paths for Rain of Toads is a Lamia Queen, but the second shape would have saved her.
It wasn't rain of toads, was another unrest causing spell, by a Naiad. So that was a 30 gem ****up . Also having even a few rain of toads bouncing off a dome was just to costly in slaves. (And one of the gygja's lost an arm).

Those knights great! 19 def right? Very nice. But of course, if you put a knight on every mage and commander, it just adds 3 upkeep to all your commanders.
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Old February 1st, 2011, 02:24 PM

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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

19 defense would be a lot more impressive if A) you had ever given me anything to fight except 20-something attack, quickened, three-weapon Skrattis and B) weren't casting Darkness in every fight against anything else. Having Jotunheim as an opponent really isn't playing into any of Marignon's apparent strengths. And the only other opponent I ever had was all fire immune, which was sad. My original strategy was going to be all Flaming Arrow'd crossbowmen and fire evocations, and I only ever got off like one Flaming Arrow volley in the entire game. Under darkness, with half of the archers being eaten by vampires. It's a miracle I've made it so far. Or rather it's mostly because of my unfairly excellent starting position that I've made it so far (seriously, it was ridiculous).
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Old February 1st, 2011, 09:40 PM

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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

What the hell?

"The Judge has cast Mind Hunt. A hostile mage discovered The Judge's astral cord and severed it. The Judge became feeble minded and will probably never recover."

He, in fact, recovered instantaneously, but how did that happen? There are no astral mages in that army! Doesn't that only happen if there's an astral mage in the target province? Did you have a stealthed Vaetti Hag there? Why would you even bother to do that?
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Old February 1st, 2011, 09:43 PM
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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

http://dom3.servegame.com/wiki/Vaetti_Hag
S random, Stealth.

There are some sneaking around.
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Old February 1st, 2011, 09:58 PM

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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

So in 64 turns I never once cast Mind Hunt, or even seriously consider casting Mind Hunt, but you still just so happen to have scattered Vaetti Hags around at random on the off-chance that I get bored and try casting it one time on a whim? It used to be my crazy schemes would at least appear to work for a few turns before they backfired.
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